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I'm currently writing a curse of Strahd part 2 campaign for my players where in Blinsky(who the party called Blinksy so we rolled with it) had Piccolo the monkey who the party for no reason just decided must secretly be an ancient and powerful creature pretending to be a monkey, so now this new story, which I'm Calling "Blinksys toy chest" is centered around a now maddened Blinksy who usurped Strahd and is abducting children to play with his toys, teaser to follow, I'd appreciate any constructive input or just general suggestions on things to implement into the story I've been writing.
7 long, quiet months after Phantom, Mae, Alex, Grol, and Kite defeated the Dreaded Vampire Count Strahd Von Zarovich, as they had finally settled in to their lives outside of Barovia, putting that nightmare behind them, and just as the citizens of Barovia had become accustomed to a quiet peacefulness in their valley, the shadow of castle Ravenloft lengthens across the land, stretched out and warped by the setting sun, while within , unbeknownst to the people below, Strahd manifests once more in his crypt deep below the castle, and the choking mists once more envelope the land and darken the skies as the sun disappears and is replaced by a full crimson moon in the sky and the echoing howl of a wolf on the wind, but something is different, as Strahd stands once again, and begins walking through his castle, he finds someone else sitting in the throne in the audience hall, staring down this intruder Strahd lashes out to strike the man but his hand is suddenly stopped mud swing, he glances down to see an ethereal thread running from his wrist into the only blackness above as a sharp screeching cry sounding almost like laughter comes from a small creature that comes dancing out from beside the throne and up onto the man's shoulder, the man reaches up and gently strokes the creatures head as he speaks, seemingly ignoring Strahd, "now now Piccolo, calm yourself, were finally able to invite our friends to play" at which point with a soft tingle of bells the figure removes a hood and a familiar belled hat and beard stares up at a still immobilized Strahd, "I thank you to leave my home now" as Strahds body seems to move against his wishes towards the doors to the castle, moving out past the castle gates and out into the lands on Barovia, during which time, in the material plane, there are suddenly multiple reports of disappearing children across the sword coast, there are tales that dolls come from dark corners and shadowy toy chests and whisk curious children away, and each of our heroes over the next few days receive a small colorful box wrapped in a purple and green bow with a tag bearing only their names, inside each box is a creepy patchwork doll of the characters and a short letter inviting them to "come play" each doll has a tag on its leg reading "is no fun, is no Blinksy" as a chill strikes harshly down your backs.
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