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How to handle wereravens in Blue Water Inn
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Hello all,

I need help with figuring out how to solve the encounter my players got themselves into. So for context last session my players returned to Vallaki after a long adventuring day. Half of my party decided to go to bed. while the party rogue and wizard decided to look around the inn after my party's paranoid wizard used detect magic and found magic radiating from the attic (I moved the loot chest in the loft into the attic), so they decided to look around and managed to make their way through most of the inn and didn't get caught until they failed a stealth check while looking around in the attic. I left the session off on a cliffhanger as the wereravens were waking up. My question is what should I do in this situation? They aren't and haven't been evil characters, I'm just not sure what the wereravens would do with them. any advice or help would be appreciated.

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1 year ago