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Hey everyone. I just wanted to ask for some match critique on a few of my matches if thatās possible. I just need this to help and see what Iām doing wrong, what right, and what I need to improve on. I did make some notes of what Iām doing throughout the match and I may have missed a few points. Could you guys help me out?
I probably missed some other points and Iād be glad if you guys could point out some of my other habits.
Offline and online being two different books, I completely forgot how online works, but I say I didnāt do too bad playing.
My Notes
Dark Samus
-Gave up stage control to edge guard, only to be punished
-Instances where I tried to make guesses on what the opponent will do but ended up missing the window of opportunity.
-I kept recovering low at instances to make sure I wouldnāt burn my jump, but the player caught up on that, especially with me losing the last stock.
-My Rising Fair got one kill on stage, but thatās not anyways going to save me with the time being.
-Did use tools to help aid with pseudo-edge guarding.
-Disregard Buffered Accidental Air-Dodge, it happens, just need to learn from that mistake.
-Mix up recovery off stage.
-Canāt burn resources, kept jumping on-stage after getting hit, resulting in getting hit with Dark Samusā Fair.
Diddy Kong
-Options were all being covered, including roll, neutral get up, get up attack, and jump. What I couldāve done would be a ledge drop -> banana grab when I was punished for ledge jump while the banana was on the ledge.
-First stock lost after neutral reset -Kept full hoping even though I noticed myself doing this, which the opponent realized this and punished me for this.
-Pressure was one thing for sure was the main focus the whole match, and I tried to apply it with ledge pressure, covering some instances of ledge jump to prevent my opponent from getting back to center stage -However, I still struggled with keeping my stock in terms of this area.
-Focus on what moves I can bring out, requiring that I want to be able to react to a move that wonāt be too laggy resulting in a hard punish.
-I did try to break having to worry about his projectiles by making them mine, at times that did work and Iām glad I capitalized off of those instances.
Character Notes
-Limit-Charge miss-inputs -Tried canceling limit charge only to fire out a miss-inputted neutral-B -Sometimes I let Limit run out, or Iām not paying attention to how much time I have left with it in my possession -Not once did I ever use D-smash, which is a good option to cover some options facing towards stage.
Overall
-Too aggressive, seemed like I just wanted the hit thinking it would connect. Yeah no, Smash is a game where youāll have to capitalize on your opponentās mistakes while making sure you minimize yours.
-My movement was somewhat where I want it to be, especially with the Dark Samus match 1, in terms of mixing up the opponent, but doing too much and I lose focus on keeping calm.
-Stay calm, holding shield at ledge wouldāve been a way better option. After training offline I forgot completely that I have to play defensive.
-Overextension is a habit of mine that will lead me into breaking a positive neutral to a negative.
-Unnecessary rolls throughout my matches. I lost so many opportunities to react to my opponent
-Dash attack on shield will never work. I kept doing that not realizing that Iām dumb for that.
Subreddit
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- 4 years ago
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