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I am working on a Megaversal campaign where the players travel to alternate worlds using the title. When they get to the world they will have to deal with a situation before they can leave.
They will be able to do amazing things. maybe.
I will be using the following 4 Attributes:
Knowledge
Technology
Intuition
Reality.
Now Reality is how they may be able to do amazing things. Basically they spend a PP and roll vs. the Reality Stat of the Universe they are in. Some universes will be d4. others will be d12. I would put Warhammer at a d10 with the possibility of Corruption. Rifts would be a d4.
If they succeed, they can change Reality in amazing ways. Maybe they get Superpowers. Maybe they just cast Fireball. Succeed in enough Universes you will be able to do it without rolling.
The Highway has no Reality die code. However it is indestructible. Other beings and their stuff? well.....
What do you think?
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