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Jorm TG: An Honest Review From A Jorm Main
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Okay so first of all I fully went into this testing grounds with the expectation of this rework to be broken and cancerous but fun, to my surprise he honestly isn’t that bad compared to what I was expecting but to put it as simply as possible is damage potential is greater than anyone else’s in the game but getting to it isn’t as easy as some of the rest of the cast of hero’s in the game.

Now for the full review:

First off his knockdown bash, it’s really not as strong as I expected the lunge is not too great making it easy to dodge from in ganks avoiding both the bash or the possible gb attempt however like most sweeps or knockdown bashes if this move lands (IN A GANK) it’s very crippling or just death for you. In 1v1 it’s honestly not very good If you compare it to other sweeps the only thing going for it is damage however it leaves you HEAVILY frame disadvantaged so once you land a slam your turn is over. I’m in full support of a damage nerf to 30 minimum because I believe 34 is too high but when you have other knockdowns like shaolin who can keep chaining into sweep and Valkyrie who has an unreactable frame advantaged sweep the bash needs something you know?

Wall damage isn’t as ridiculous as in practice I still think it’s too high however I’d recommend making the knock back heavy 20 dmg (One handed hammer swing held at the top of the shaft wouldn’t do as much as his base heavies but due to the windup 20 feels right) and his base heavies all be 24 and all 800 ms. (44 is a lot of damage yes but his whole gimmick is knocking people into walls this needs to be strong)

Those are the real main things but one last nitpick would probably be his in chain zone and his feats. That zone has no business costing the stam it does as the move it is lower it down to a normal heavy cost as that is all it is. And his first feat really is useless now there’s no point in using it as jorm isn’t relying on bashes and even when he was 5 health per bash is such a insignificant amount of health it may as well not exist if this feat stays the HP increase needs to be doubled at least or a completely new feat is required.

I will be open to discuss anything whether it be questions or opposing arguments but good job Ubi 10/10 for fun like valk keep it up

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2 years ago