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As a player it's extremely frustrating trying to scavenge through a mountain of corpses trying to find the one box with swappable armor, and as an ALGS spectator it's always heartbreaking watching somebody die in a fight because the one box they tried to armor swap was already previously swapped. For the most part these situations feel like dying to pure RNG.
Here's my proposal: add the evo shield glow to deathboxes if it contains armor with more than 25 HP remaining, and remove the evo shield glow from dropped armor if it has less than 25 HP left. The HP threshold for adding/removing the glow effect is up for debate; I could see an argument for setting it to 0 or 50 HP instead.
And lose quality moments like this? https://youtu.be/_785Lq4oQgE?t=70
No thanks
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- 1 year ago
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