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Hi! I'm not very experienced in programming and I'm mostly doing it as a hobby sometimes. I'd like to try to work on a physics engine. Idk if 2d or 3d but I don't know what to learn and where to start. I know some math(linear algebra calc and some de) and I can learn some more but I'd like someone to guide me a little through the process or just tell me some info about their experience and/or share some resources.
I forgot to mention I mostly know c so I'd like to do it in that language. Also I've been trying to build a game engine after the cherno s tutorials but stoped for some time and I'd like to revisit that cause it's definetly not over(of course:))) and it would be nice if I could integrate a physics engine I made if just for the sake of gaining knowledge.
Also if you want, I'm more than happy to talk privately so we can talk more without the mess of reddit comments.
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- 11 months ago
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