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Curious about your input with game mechanics compared to ping
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I’ve noticed a trend when playing.. the very very few times I get put in a lobby and I have 32ms-39ms I notice the bullet hit reg works perfectly, and aim assist always seems to work when I’m in this range, and I have time to react and actually evade or maneuver away from getting killed whenever I’m shot at… but when it’s on my normal standard 86ms-113ms ping range, the bullet hit reg doesn’t work at all, and if it does it take 5 hit markers, noticed aim assist doesn’t work at all, and I’m getting easily 1 or 2 tapped every time someone shoots at me.

What has been your experience with the game mechanics based on your ping? Anyone ever paid attention to these things and how they differentiate based on high/low ping? I’m curious about this.

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2 years ago