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Operation Rabid Dog
by MoldyTowel
TIME: Saturday, November 14 2015, 2100UTC
Reminder: Iron Front Friday this week. Click for details!
SITUATION:
The Reshmaani Civil War is in full swing, and hastily developing into an international conflict. The Free Reshmaani Army(FRA) and Reshmaani Arab Army(RAA) have been violently clashing for sometime now,however a new force has entered the conflict in support of the RAA. The Russian Federation began a massive bombing campaign on FRA locations across Southern Reshmaan. The United States has a vested interest in keeping the RAA and the Russian Federation in it's place. In response to fiercer RAA attacks in the area the CIA has sent 2 Advisors to train and lead a group of FRA fighters on an assault into RAA controlled territory
Operation Rabid Dog is a joint operation between the CIA and the FRA Rebels. Under the direct supervision of it's advisors, the RFA will execute kinetic operations against the RAA positions. They are tasked with eliminating enemy AAA positions[Obj Anvil and Forge], seizing a mountain stronghold[Obj Everest], destroying BM-21 Grad battery[Obj Hammer], rescuing 2 friendly prisoners from an RAA controlled village[Obj Alcatraz] and, if they can, shoot down a superior Russian aircraft[Obj Fly Swatter not shown] that's been hammering our positions unchallenged for a month.
MISSION NOTES
Lot of them, so please pay attention.
This is a complex mission, with several moving pieces, multiple objectives, and lots of assets. Whoever volunteers to be the lead CIA Advisor(CO) should be prepared for a challenge and preferably have CO'ed before. There will be 4 slots lotteried. T-55 Gunner/Commander, A-10A Pilot, and a JTAC. As per usual, you should fully understand the vehicle, aircraft, and radio systems before signing up, and subtly include a color in your comment, or be willing to learn as they are essential to success. Lotteries will be Wednesday or Thursday evening, depending on signups.
T-55 stuff:
- The T-55A is found under OPFOR -> Takistani Army -> Armored
- The TC can use binoculars while turned out
- Vehicles have a speed limiter. If you hit it while standing still it'll limit the vehicle at an infantry walking pace which is great for advancing alongside them or in front of them.
- Updated ammo matchup for the GPS using rounds on the name (rather than that of ACE2): http://i.imgur.com/bK9slqs.png
- /u/Loenskow did a fantastic job with it last weekend. If you've got questions, don't hesitate to ask him!
There are a few other unique and important slots that will not be lotteried. The BGM-71 TOW Gunner/Assistant Gunner slots. The Gunner and Assistant Gunner cross load the system between them and cannot be effective without one another. Same for the FIM-92 Stinger in Bravo. He will hopefully be able to aid the group with any air threats that may come about. Also a Cargo Truck with ZU-23 in the back. It will can be a brutal asset against infantry, armor, and of course aircraft. It will not respawn and is very fragile. It will go to whichever squad the Advisors deem necessary at the time.
Lotteries will be picked Wednesday or Thursday, depending on signup speed. (Sign up quickly!)
If you're interested in learning how to do CAS with a JTAC (that's for both aircrew and ground people), please say so in your comment! If there is enough interest in it (only need a couple people, really, but more are welcome), I'll run a session Thursday-ish. It is honestly not hard, and a lot of fun, and I would very much like to see more people than the usual tiny handful try these roles!
Things you would need to know before that session: what weapons the A-10A has, how to fly it and use those weapons (that means you know how to lock things and what the game interface is telling you), and how to radio. That's it, piece of cake!
REMEMBER DAYLIGHT SAVINGS TIME IS BASICALLY EVERYWHERE BY NOW. GAME STARTS ONE HOUR EARLIER THAN YOU'RE USED TO.
Command
Lead CIA Advisor:
Assistant CIA Advisor:
JTAC:
ALPHA
Alpha Squad Leader: supwer
Medic:
1 Alpha Fireteam Leader: Zhandris
Rifleman[RPG-26]:
Machinegunner: Myth
Assistant Machinegunner:
2 Alpha Fireteam Leader:
Grenadier:
BGM-71 TOW Gunner: zomp
BGM-71 TOW Assistant Gunner: Fadi
BRAVO
Bravo Squad Leader:
Medic:
1 Bravo Fireteam Leader:
Rifleman[RPG-26]:
Machinegunner:
Assistant Machinegunner:
2 Bravo Fireteam Leader:
Grenadier:
Rifleman[FIM-92 Stinger]: Lake
Sapper:
Charlie mimics alpha and will open up based on how quickly Alpha/Bravo slots fill.
COLD STEEL - T-55
T-55 Commander:
T-55 Gunner:
T-55 Driver:
BOOMER 6 - A-10A
A-10A Pilot:
LOTTERIES:
(A-10 pilot) Otter
(T-55 gunner) Fattierob
(T-55 vc) Quex
RESERVES:
(Everyone gets to be in Hoozin's Special Corner this week!)
Retrofly
LATRINE DUTY:
Subreddit
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