Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

32
[Idea] - Game balance: Poison spell needs a nerf.
Post Flair (click to view more posts with a particular flair)
Author Summary
paypaypayme is in IDEA
Post Body

Poison spell completely negates the need for CC troops. Especially at TH9 and below where you can easily bait the CC with a hog. On top of that, an extra 30 seconds were added giving you extra time to kill the CC troops. Finally, with dark spell donations any TH level can get a max poison from higher level clanmates.

IDK if supercell reads reddit, but I really think the spell needs a nerf. If the damage got toned down, and maybe the minus movespeed and minus attackspeed got a small buff, the spell would be more balanced. That way, people would be more inclined to use it in mid battle, to mitigate some of the CC damage to their troops. This takes more skill and strategy than the current way of using it, which is to drop it on the CC troops before beginning your attack.

TLDR - Poison spell makes CC troops useless for most THs.

Edit: I was wrong about 'most THs' but I still think it is OP at TH8 and TH9

Author
Account Strength
100%
Account Age
12 years
Verified Email
Yes
Verified Flair
No
Total Karma
41,810
Link Karma
1,826
Comment Karma
39,911
Profile updated: 4 days ago
Posts updated: 1 year ago

Subreddit

Post Details

Location
We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
8 years ago