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So the admins and I have been hacking at it all morning and well into the afternoon now.
We have configs, basic testing, portals, ect out of the way, we have been stuck on cave generation for a few hours now, mostly because ulca-felya is running much slower than the other worlds. Some factor of being a cave world makes it several times slower, more than the factor of four that would be expected from the extra area.
Anyways we are moving to launch without that shard for the time being and bring it up in a few days. Looking at the shard map the results should be interesting.
Anyways I'll keep you updated.
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