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A quick update on Civtemp
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So overall I would say today went pretty well.

All of our major problems today are from PrisonPearl, which just came out of a major refactoring for 3.0 earlier today. So its kinda expected that it would be pretty badly broken, we just thought that would mean pearling would be iffy, not the actual issue which involves spending a huge amount of time computing alts lists.

Most of the other bugs are rather innocuous or expected, issues making sure you relogin to the same server when connecting through different bungee servers and a minor caching issue with groups between shards being the most major issues that can't be attributed to the PrisonPearl debacle (the lag, crashes, rubberbanding, all PP's fault).

It doesn't look like the alts list PP bug will be finished tonight, so is it worth running Civtemp without PrisonPearl? Things might get a little more chaotic than usual.

I really don't have any strong feelings either way, so its up to the communities feedback on this one.

Edit: The community has spoken! Civtemp is up.

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