From my own personal experiences and from what I hear in mumble from time to time, the administration of this server is not respected. People complain about bans, hackusations, alt associations (some unjust, some not so much), the lying, cheating, and they just go at the administration like they are the only ones who have ever had this issue.
In all fairness this post is because of recent feelings towards Citadel 3.0, Expensive Beacons, Endermen Spawning, "my obligations as an admin" and I just wanted to put out my side and what I know of certain admins and what they deal with.
First things first modmail. I don't have access to it, I don't want access to it. The nightmares I hear about having to put up with the people that message the mods really makes me wonder how anyone deals with it. ttk2 has told me stories how he wakes up sometimes in awe how there isn't any modmail. He actually normally posts in the changelog (guess won't anymore because automation) when he doesn't wake up to any. He then spends about 30 minutes dealing with it just to refresh the page and have more.
I don't want to go on a sh-peel about how much work goes into modmail because I'm not all too much an expert. What I'm trying to get at is a lot of people give the admins shit for not handling their issues right away and it isn't fair. It's not fair to treat people like dirt because they volunteer to run a game that you have fun playing.
Yesterday I cried from some of the feed back I got about Citadel 3.0. I'm sure someone will later make fun of me for saying this and will make a post calling me out on some bull shit, and it will stay up because you get a hell of a lot of freedom on this subreddit. Also I get it, Citadel was hard to use. NameLayer's commands were long and frustrating and it wasn't necessarily easy to find the shortcuts. Through feedback and testing this stuff comes up.
What I don't get is why two mods that I spent four months of my time rewriting got so much hate when it wasn't necessary. Posts like this genuinely felt like a personal attack because you act like I haven't done enough. I made countless posts asking for feedback, gave heads up on commands which did infact later change and could be found here which was also linked from here, which again was linked by me here two hours before the event. I asked the community on what should be implemented and added a lot of features and not some others.
I asked people to test a month before the event but shockingly enough no one really did. All in all it sparked a new subreddit devoted to testing but it's hard to mimic real game play interactions without a large scale event. For all those people who complained about the testing event, it was a huge success. We found bugs, got feedback about how things could be changed, and they are already fixed for the most part and I'm working on some other ideas that were given to me.
With Expensive Beacons after the testing event I knew it wasn't ready for civcraft I admitted it. I just don't understand the attitude of saying its completely broken and needs to be scrapped. Why is it so hard to say what was wrong and give solutions on how to fix it. During the testing event 6-8 people destroyed 30 . One issue was regen 2 and some other stuff. It is fairly easy to just not give regen 2. And the reason I got so upset about people complaining about the designs of the structures or the effects, or the costs was because for months before, I asked time and time again on help on balancing it. Then a week before testing and people are like "this isn't balanced" well I'm going to get upset. It's like writing a paper in class and asking the teacher what are the criteria for it and she sort of mumbles some things and you're kind of left on your own to figure it out. Then when it's almost time to turn it in she tells you that everything is wrong and you need to start over.
That example isn't something really feasible but the message is the same.
I just really don't get the attitude that some people feel like they can just shit all over something because it is in a testing phase. Why is it so hard to give feedback with out anger or hostilities. /u/space_fountain gets it. I've spent either equal or more time developing for this server and that is minuscule to the amount of time other administrators put in and don't even play.
I'm not under some obligation to program. Posts like this make me feel worthless and under appreciated. You know why I won't fucking fix ender men, it's because I don't know what's wrong. Why would I want to spend hours trying to diagnosis what is wrong with something when ultimately it hurts my game play experience? I'm not stopping anyone else from fixing it and I can even help you go on the right page. After a five second google search some other people have had similar issues. Ultimately if its similar to ours is an entirely different decision and I did in fact recently direct ttk2 to modifying the max monster spawn limit and maybe it did or didn't have an effect on spawn rates.
Oh the best part is that whole post is in fact based on a half truth. I said I would not fix ender men spawn rates until I ran out of pearls. The reason behind this is because I wouldn't really have motivation to spend hours trying to figure out what's wrong with them in the first place and then the possible additional hours coding a solution.
Civcraft has had this nice little issue tracker here which as of right now has 24 open issues. I know not most of you are programmers but there are some of you out there. You're under no obligation but why should I be the one to take the heat when you guys have the resources to fix any issue you want. Honestly I don't know why most people don't, all I know is that most of these closed issues were done by me, during my breaks, during school study halls, at home, on trips, on vacation, because I enjoyed doing it. It made me feel like I was contributing more to this server, this server that actually started me on learning java and programming.
I've made a lot cool friends on this server and met a lot of neat people. From some of these posts and especially yesterday I felt like quitting. I felt like just leaving and seeing how the server would handle with no one developing.
I'm sure someone would eventually stand up and fix one issue and someone else do something else. I doubt any one would stay and volunteer their time. I just don't want all the hate in volunteering my time and you guys need to understand that I'm doing this for free. I don't owe anyone on this server anything except Erocs and ttk2.
This is how I'm currently feeling.
Subreddit
Post Details
- Posted
- 10 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/Civcraft/co...