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New Today On Civcraft
Returned hopper ticking to its previous method
Moved and optimized myqsl db, hopefully this provides some performance improvement as well as fixing the cause of todays out of space crash.
Please be aware that for the time being we don't know if there was any map corruption due to this bug, the server may crash again, if it does the region fixer script is out of date at this point so we might have to roll back rather than attempt to fix the map depending on how much of a coding time investment it is to fix the regionfixer script (see Erocs repo if you are willing to poke around with it, its a great tool)
New Today on Civtest
- Updated Bastion with a possible fix for lack of water/liquid flow
Bugs And Development Focus
As outlined here thanks to Flaminius's testing we can see that the issue with printing presses starts at the 5 page or so mark. Everything else seems to work ok, but the costs on all of this do need to plummet.
Awhile back, we
sitchedSWITCHED from quonic's generously hosted wiki to our own wiki at civcraft.org. I think most of the content has transitioned, but are there old pages still missing? If there are some old articles that haven't been moved over then feel free to download the images or pages and edit them in. We highly encourage using the wiki to document the history and legacy of your cities.Civtester flair fixed courtesy of /u/sashimii
Ittk need(s) to set this up when time allows, Jawa toldmehim how.The reintroduction of the Nether has changed the dynamics of Nether mob spawning and this needs to be addressed. Perhaps either limiting their spawn or item their drop rate would be the proper course of action. Either way, testing needs to be done to see how much it has actually been affected.
ttk2's Hobo's ttk2's Thinking Corner
Mustercull still needs to be made more aggressive.
If we can be sure that our effort with BungeeChord will carry over looking into sharding is probably a good idea, I am just worried about wasted effort at this point.
I will propose that today's crash indicates that the server is sentient, it read yesterdays changelog about breaking things and decided to do its part.
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