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New Today On Civcraft
Did not work out ok, it seems we forgot that the version of spigot we staged will disable oreobfuscator and protocollib because they are not sufficiency updated (although after trying an updated version it turned it off too...)
Staged update to the MusterCull config, it should bring Pigman spawning under control.
Staged update to PrisonPearl, should fix a minor logging issue.
New Today on Civtest
Civtest is fully rolled back to the Citadel 2.0 set of plugins for NetherFacotry testing and preparations, this means we are going to need another server for Citadel 3.0 testing, it should be pretty easy to spin one up, Roruke has the full suite of updated plugins around Citadel 3.0 emailed to me, so we need to setup a proper testing environ for those.
There is now a Citadel 3.0 testing environment on port 25567
Bugs And Development Focus
Awhile back, we sitched from quonic's generously hosted wiki to our own wiki at civcraft.org. I think most of the content has transitioned, but are there old pages still missing? If there are some old articles that haven't been moved over then feel free to download the images or pages and edit them in. We highly encourage using the wiki to document the history and legacy of your cities.
PrintingPresses are broken, we should fix them and then drop the cost like a rock until printing books is actually done. Thoughts on adjusted costs (Assuming they are ever actually fixed or broken in the first place)?
Civdisease development has caught the flu. We have a repository just waiting for commits.. How hard could it be to code in overdose effects for pufferfish abuse?
ttk2's thinking corner
I am still waiting on that bugfix version of Burricos that does not block inventory usage.
Bastions continue to have lots of issues, we still need someone to investigate how falling blocks may be causing their instant break case.
Working on distribution of endstone, it needs to happen pretty quickly, but that needs progress in the admins mailing list.
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