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New Today On Civcraft
- MusterCull config updated, spawners should work again, please report on your experiences.
New Today on Civtest
- Updated Spigot with a bugfix or two we are testing, we still need to roll the testing environment itself back to Citadel 2.0 so that we can play around with stuff proper.
Bugs And Development Focus
PrintingPresses are broken, we should fix them and then drop the cost like a rock until printing books is actually done.
I need to set this up when time allows, Jawa told me how
ttk2's thinking corner
Working on a time frame for NetherFactories release, this coming Saturday looks attractive, but the earliest I can handle endstone distribution is Tuesday and that's rushing it a bit, the idea I have so far is to put endstone veins in overworld nether Biomes, probably by hand at first although we may automate later. Perhaps we should just put the aspect factories online then?
I wonder if we could get any of the other admins to spend some time with world-edit on a private server and put some eastereggs (like 1.0 stuff) into the Nether I have generated, might be worth thinking about at least.
I have not heard much about the BowBuff since I last messed with, has anyone else gotten a chance to play around with combat with it, thoughts? Opinions? What else can we do to try and bring the pvp balance more in line with numbers and investment as the primary factor rather than clickyness.
Try and guess who will be doing the changelog tomorrow.
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