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So we're one night away from launch and I thought I'd share some of the things that have been put into the server.
Custom Crafting
We've added a lot of new crafting possibilities, including:
Colored Wool Recovery (all colors!)
Slab Stacking! (every slab*) *not already a vanilla recipe
Combat
There have been some changes to base 1.10 combat, most notably that:
clickspeed has been greatly buffed for all weapons to 7cps.
Most players will not notice any difference from vanillas pre-1.8, and only those who have destroyed their hands from unbelievably fast clicking or with bots will notice.
Damage values and outputs of the various tools have also been tweaked, as below:
Wood | Gold | Stone | Iron | Diamond | |
---|---|---|---|---|---|
Sword | 5 | 5 | 6 | 7 | 8 |
Axe | 4 | 4 | 5 | 6 | 7 |
Pickaxe | 3 | 3 | 4 | 5 | 6 |
Shovel | 3 | 3 | 4 | 5 | 6 |
Hoe | 3 | 3 | 4 | 5 | 6 |
Armor values have also been tweaked to make lower tier armor more viable, as below:
Leather | Gold | Chainmail | Iron | Diamond | |
---|---|---|---|---|---|
Helm | 2 | 2 | 3 | 3 | 3 |
Chestplate | 4 | 4 | 5 | 6 | 7 |
Leggings | 4 | 6 | 6 | 7 | 8 |
Boots | 2 | 2 | 2 | 3 | 3 |
Total Armor | 12 | 14 | 16 | 18 | 20 |
Leather and Gold have speedbuffs, Iron and Diamond have debuffs (but knockback resistance).
Leather, Gold, and Chainmail will show noticeable buffs to their durability also, though you wont see this in the tooltips (limitation of Bukkit/Vanilla).
Shields are enabled, so you'll want to vary your attack strategy if someone uses one, if they become an issue we can limit their durability globally.
HiddenOre Mechanics
In addition to the new crafting added to the server, a few new mechanics were made possible thanks to HiddenOre:
Carrots and Potatoes are obtainable as a rare drop from Grass Blocks
Mushrooms (and rarely Netherwart) are obtainable from Mycelium
All seeds have a chance to drop from Tall Grass
Gravel can be dug for Iron, Gold, and Diamonds
Leaves can be cut for a chance to get sticks! seriously might have a stick obsession...
Some previously nonreturnable blocks will now be returned when broken (Bone, Quartz, Nether Wart Blocks)
The End was buffed so now you can punch Endstone for loot (like Elytra)
Classics
All your favorite classic civ-style plugins are still here, Citadel, Prison Pearl, Namelayer, Bastion, JukeAlert, ArthropodEgg, Brewery, Item Exchange, and RandomSpawn.
Reinforcement Values:
Stone: 32 Breaks
Redstone: 96 Breaks
Iron: 256 Breaks
Diamond: 512 Breaks
Emerald: 1024 Breaks
Nether Star: 2048 Breaks
Bedrock: don't ask, you can't get it
Some functions have been taken over by other plugins but are essentially the same, such as Chairs, and XP Bottling.
New Features
Bookshelves plugin!
Better Automation with The Crusher!, lets you set up automatic cobble and tree farms without you caging a Wither.
Keeping this in mind, Hoppers and Pistons will be enabled, but they have been re-tooled to be more expensive.
Withers are enabled, go hog if you wanna summon one.
Horses will attack back if struck at close range, give it a try with a zombie beside it.
Most mobs will drop gold, eventually gold tools will have increased hidden ore drop rates.
Well it's late, and we need our sleep for the big day tomorrow. Hopefully, that's given you all a bit to chew on.
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