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Presenting: An interactive CivRealmsMap (sort of)
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Due to it's general usefulness and some people requesting it I am currently on my way to fully set up Gjums CivMap for CivRealms.

For the sake of credits and to satify curiosity the the relevant github repo.


Link to the first version of the map


People who know about the other implementations of CivMap (CCMap being a great example) will notice that a large amount of features aren't available right now. I will try to add to the rest of the features (listed below) in a timely manner though I would recommend people wanting it ASAP to help me in this endavour, as that could greatly reduce time.

Things that should be on the map at some point:

  • Usually up-to-date overlay of Maxpowerboys Claims map

  • A settlement display with respective information

  • Adding the rail lines

  • A simple, biome, height and then night and light map

In regards to settlements and raillines people could easily just read about the formatting or at least help with gathering the relevant info to it. Eventually I would do it too but this could help make the map update faster.

But the most important aspect: I need map data. One might see the map looks quite brittled and unfinished, that is solely because the only 2 sources of map data right now are mine and assjacks poorly stripped together. To be be able to contribute data you need to use Voxelmap.

If you are interested in helping in any regard feel free to hit me up in DMs or join the CivRealms Wiki Project Discord and get the map role in #roles.

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4 years ago