Maintenance - We're currently working on things and you might experience some issues. Should be wrapped up soon!

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

3
Change Log: 07/15/2019
Author Summary
CivRealmsBot are ages 7 & 15
Post Body

Changes for CivRealms 2.0

  • Added health potions. You craft them directly with 2 bronze ingots a melon slice on a crafting table. They start out as splash potions.
  • Health potions heal 3 hearts.
  • If you take combat damage that puts you below 3 hearts, and have a health potion in your inventory, it will automatically heal you.
  • You can technically brew harming potions, but they will have no effect (have no easy way to block brews, but can block the effect)

Also: * Tiers of armor and melee weapons were spread out more. Steel weapons will still be just as effective against steel armor as always, but will be more effective against quilted armor, etc. * (as a side effect, decent gear is more effective against wolves since wolves are effectively in the "naked/empty-handed" tier) * (as a side effect, bows are a little less effective on average than before against armored opponents)

Author
Account Strength
50%
Account Age
6 years
Verified Email
No
Verified Flair
No
Total Karma
175
Link Karma
122
Comment Karma
53
Profile updated: 3 hours ago
Posts updated: 7 months ago
40 men in prot

Subreddit

Post Details

Ages
7 & 15
We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
5 years ago