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A Summary of Important CivRealms Changes since Beta
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A Summary of Important CivRealms Changes since Beta

  • Ores are between 50%-200% more common than beta, depending on the ore and world.

  • Factory recipes are about 2x cheaper on average. Some of the more expensive ones (e.g. bastions, mithril) are 3-4x cheaper.

  • Pickaxes of all tiers are stronger than they used to be. Stone picks especially are about 3x more effective than in beta.

  • There are many newfriend friendly features:

  • There is a one-time teleport to get you to your friends or to a town to start out.

  • There are multiple in-game tutorials triggered by key events to help new players.

  • There is a better starting book.

  • There are starting kits with bed, fishing rod, food, bronze pick, etc.

  • Kilns (tier 1 smelting factory) cost 0 stamina now to build or repair.

  • Deaths are cheaper for new players, only costing you 0.25 stamina when you start out, then raising up later to the normal 0.75.

  • There’s a new mechanic to prevent spawn bed kill camping.

  • Wolves were nerfed a lot.

  • The stamina costs for several stamina-requiring factories is lower.

  • Building is easier with birch fence scaffolding that acts like vanilla scaffolds, and the “sportsball” feature is available, which also acts like an advanced scaffold system (see https://imgur.com/a/CsmmhBa ) and was buffed.

  • The islands feature beyond the ocean is implemented, and a new island was opened.

  • Farming is much easier:

    • You can reinforce crops properly (except cocoa)
    • Seeds can auto-replant (except cocoa), which makes farming 4-5x faster
  • The XP recipes are a bit lower in requirements for crops needed.

  • You can pay 10 stacks of wheat seeds for a stack of different crops in the bio lab

  • Caves no longer mess up farming except in rare cases.

  • Animal drop rates are higher.

  • Reinforcements are stronger: Stone 100, Iron 750, Diamond 3,000

  • Boats are 2x cheaper and have 4 DCs of inventory built into them.

  • The prison realm was added, we do not use exile pearl anymore. Prisoners go to a mirror world of the overworld but with dark End sky, and 1/2 crop and ore rates.

  • Prison pearls are much cheaper to maintain.

  • You get more stamina per day than in beta.

  • Armor and weapons were adjusted so that they scale correctly with the minerals, factory, and mining system on the server.

  • Armor is “soulbound” now to prevent the “prot pinata” effect and to nerf raiding.

  • There are some new helpful recipes for obsidian, ink, and others (cheaper).

  • MANY bugfixes / generally more stable gameplay.

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5 years ago