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The Official Haven Battle Plan for Civcraft 2.0
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Primary Objectives:

  1. Location, location, location: Establish a foothold in a good food production area (aka. a plains biome) with all other city activities (including production, I'll get back to that later) underground.

  2. Achieve at least a sustainable rate of food production with room to quickly develop a large surplus once we get on our feet.

  3. Two factories, one Basic communal factory and a second more expensive Board owned factory that will be semi-communal (aka it's secured but any Board member or approved individual may access it). The first factory will be Haven's main factory until we are enough established that we can support the second more advanced factory.

Secondary Objectives:

  1. I was personally hoping for a Jungle and Mountain biome but with Realistic Biomes we should at least seek out a plains NEAR a jungle or thick forest.

  2. Produce enough surplus to feed other fledgling neighboring towns

  3. Make contact with neighbors and prepare the groundwork for the Road Builders whom which we should work with as much as possible.

  4. Free basic standardized care packages for travelers.

  5. More organized districts

  6. The establishment of a Haven Foreman to operate and maintain Haven's factories; a requirement for this position would be an intricate knowledge of the FactoryMod... mod.


Communication: on Day 1, I hope to have at minimum three Board members in the Haven channel and multiple members out in the world scouting out locations. I think it would be best if our scouts take screenshots of potential areas and post them on the mumble channel so they can be evaluated by all of those involved.


Feel free to weigh in and this plan is still quite malleable.

Edit: Remember kiddos "official" is a poor word for anything in Haven.

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11 years ago