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Greatings my dear Comrades,
Earlier today, I send you Comrades on Skype a document about how I prefer to see The State on 3,0. For those who don't have skype, I hereby place it below too. Please read it carefully and come with feedback on it. As the document is written out of my own opinion, and is in no way State related, the only goal I have with it is to make some discussion regarding to how we wish The State to be on 3,0. If we would still be there on 3.0.
In advance, I like to thank you very much for the feedback Comrades!
Kind Regards
BolleDeBoll -Premier, Leader of the Workers Party-
Dear Comrades,
In this document, I will highlight what I think of our current political system, and how I would love to see things in 3,0. This is not The State’s official stance, but my personal stance.
In our current system, there are many things I would like to see different. This list however is not complete, nor is the main goal of this document to be complete, the main goal I have with this document is to steer discussion and to see on what area’s we agree together and on what area’s we differ.
Private stuff opinion.
The first of all is the Private Possessions which are stored in private chests in the apartments. This decreases the accessibility of the goods The State and her Comrades might need for projects. I would like to see no private possessions or even chests in apartments in 3.0.
For apartments, the later we came in the game, the more new apartment buildings got bigger apartments in it. This increased the will of the masses to move in those apartments as they had more space to store ‘’their’’ possessions. In the new city we should have one locked size of apartments, for example 25 square blocks maximum, with a maximum height of 5 blocks. This would prevent concurrence that occur when some Comrades got smaller apartments than others.
Private Projects, the later we came in the game, the more people went on and do their own stuff ‘in name of The State’. This lead to the Ancapsism we saw in Ostrov. Everyone had their own idea’s about how we should build up Ostrov, and everyone did build their on their own ways, which led to an unorganized Ancapsism place rather than a States Place. In 3,0 we should have more organisation regarding to projects. No private projects at all should be allowed. I know part of the problem was at my leadership as I was to lazy with steering things in the correct way, or was late with communcation or had no projects at all on the list. We should think big and have on set times announcements to prevent things like this to happen again. As i twill only lead to Capitalism in the end.
State Structure.
In 2.0, we saw a transistion of leadership and conflicts of leaders within The State. The best example of this is the transition towards the FSR. Lenin lacked communication towards others which led to 2 opposed structures of leadership and 2 groups within the FSR. Luckely Lenin was wise enough to see things went wrong, and stepped back, otherwise a civil war was very likely to have happend. To prevent this kind of things to happen, we should discuss before 3,0 starts on how we wish to organise our leadership structure. Who is in charge, what roles do they get etc. etc. etc.
Below I will try to line out some basic principles of how I personally would like to see things organised, this will not be100% compleet, my only goal below is to outline some of the things I have in mind to start a discussion about it.
State Structure, below I will outline what tasks I would see fit for every role within the States Political Structure.
Premier: Face of The State.
Tasks: Acting as face both internal as external.
Leading the cabinet (Ministers)
- Unable to make (big) decisions on his own.
National Soviet: Discussion board of representatives of everyone in The State
Tasks: Representating the different areas. (Depending on if The State is just one town or multiple it will be town-wise or regional if there are multiple towns within The State)
Deciding on national matters.
Voting on international matters (Agreements, etc.)
Ministers: Ministers are Comrades appointed by the National Soviet.
Tasks: Managing their ministery.
Able to make small decisions on their own.
Big decisions needs the approval of the National Soviet.
Resources: gathering and trades.
In this tab, I will outline a few basic idea’s of how I would love to see our Resources being produced and gathered and trades to happen.
Trades: To start of with trades, and yes, I am serious in here. In 2,0 we had officially a No Trade as individual Comrades. This however was far from what actually happens, we had several Comrades trading goods they needed for their own with other individuals. As I said above, I very dislike private possessions, so this trade between 2 individuals won’t happen again in The State. But ofcourse, we will need to trade some goods every now and then. These trades should be made by one of the Ministers or National Soviet member with the approval of the deal by the National Soviet. With this way we can still trade, and it will avoid individuals trading together. State To State trade is preferred by far by me.
Resource Gathering: Resources should be gathered by all, not only by the Common workers but by everyone within The State when they are needed. A quota system is highly encouraged but should not bet he only means of deciding what needs tob e gathered. There are Comrades who hate woodcutting but love mining for example. We should not force them to cut wood, but instead let them mine. This way they keep feeling respected by The State, and keep connected with it.
NOTE: This document is a 1.0 version and not complete yet. I likely will continue later on with this document.
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