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Descent: Into Darkness [Progress Update 4]
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Hey everybody! After getting a few people together to help me test a rough, unpolished version of Siege earlier this week, I’m pretty happy with the results. I want to talk about our second major plugin, Descent.

Descent

With Descent, CivEx is going to bring back caving to a genre now dominated by grindy HiddenOre mining. You’ll be able to find portals to Descent caves while mining normally in the overworld, which will inform you of the type of cave you’ve found and last a short time before disappearing.

Descent produces vast, procedurally-generated caves, themed around different biomes, mob sets, and ores. They’ll vary in challenge level, and you’ll want to bring your friends to collect as much ore as possible. Be careful, though. Mining ore will upset the local wildlife and attract more mobs to your location. When you’re done with a cave, you’ll be able to return back to the overworld where you came in. The cave itself will crumble after some time.

Descent caves are extremely customizable, and as such you’ll find caves with many different layouts, sizes, and biomes. Here’s an album with some of the caves we’ve generated so far

You can follow Descent’s development here.


*I’d like to thank the following people for helping out recently:

Earthcomputer

Samnrad

Bbgun09 (she’s back!)

Nikitenok9*

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4 years ago