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Major Changes:
The Thrall Overseer boss can now spawn in Hivemind home regions. Feedback is appreciated, it may be overtuned as it was the first boss I created.
CastleGates should now work with Iron Blocks as the consumed material. You can craft an iron block by surrounding a piece of wood with iron ingots.
Some Alchemy items have had their descriptions updated to more accurately reflect their inherent aspects. Full list at the bottom of the post.
Added recipes for Flamebane Strongbrew and Blessing of Providence.
Several new sample recipes have been added to the game. *Will be posted in the alchemy post later today.
Golden Apple cooldown has been reintroduced.
Render distance has been increased from 5 to 8.
Minor Changes:
Phase Spiders can now spawn in Brood regions.
Brood Warriors now have less hp and use their leap attack less often.
Brood Gatherers no longer poison.
Elder mobs no longer drown.
Bugs:
Alembics should no longer freeze between restarts.
Bastions were not taking overlap damage correctly. This has been fixed.
Raised Farmers can no longer pick up armor.
Multiple Alchemy items from the Hivemind were marked as implemented, but their aspects were not set on the server: Germinatia, Seeker Eye, Beast Bile. This was hotfixed as of the restart on 2/5.
The Elder Shaman’s Healsprout ability was not actually healing. This has been fixed.
Updated descriptions for: Spider Silk, Phasing Silk, Broodmother Fang, Mauve Scrapmetal, Cuckoo Clock, Mangled Resonator, Lifeless Ash, Dawn Rose Petals, Tongue of Dog, Elderberries, Drifting Ivy, Elderwood Tome, Elderwood Charm, Thrall Ichor, Beast Bile, Seeker Eye, Bioplate, Germinatia, Overmind Relay, Plague Sigil, Zombie Brain, Arctic Creeper.
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Post Details
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- 5 years ago
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- reddit.com/r/CivEx/comme...