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July To-Do List
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Apologies for the lack of a dev post. Bbgun's been away for a week, and I'll be away myself this week as well. Things should pick up again after next week. Here is my up to date pre-launch checklist for First Light. The majority of the remaining workload is resource planning and spending time with plugins trying to get them to work correctly.

I've seen a lot of new people around the sub lately. Unfortunately we're not planning on having any new-player friendly posts until we're ready to announce the start of First Light. If you have questions, feel free to ask them here and I'll help you understand what this project is and how things usually go around here.

As always, help is greatly appreciated. If you'd like to help out with CivEx, shoot me a PM. Helping out with CivEx doesn't disqualify you from playing on the server.


Programming

Patch serious alchemy bug (2-4hr)

Upload latest alchemy

Finish Repair System

Soulsteel set bonus

Crimson Steel set bonus

CustomDurability merge with CivEnchant

Clean up CivEnchant, fix remaining unimplemented enchants post-launch.

Disable HiddenOre debug messages (0.5 hr)

Infused Emerald Creation

Infused Emerald bugfixing

Planning & Balance

Ore tables for jungle-themed dimension.

Finalized RealisticBiomes plan

Rare crop drops planning on hold

CivEnchant finalized item distribution planning.

MythicMobs spawn distribution, item drops, and cleanup.

Alchemy aspect distribution

Alchemy potion recipe planning

Redo Alchemy potion recipe planning

Alchemy sample recipes (6 hr) DELAYING DEBUFFS

Finalized Alembic recipe

Craftable Alchemy items on hold

FactoryMod recipe planning

Bastion, reinforcement, and pearls/fuel finalized recipe planning

Misc. Item recipe planning (Shaman Sap, Tinkers’ Talc, Infused Emeralds, recipe components, extra rails).

Tinker's Talc Recipe will do after repair is done.

Implementation

Upload latest civenchant

Update Paperspigot

Anticheat (1 hr)

Disable vanilla brewing, enchanting (1 hr)

Setup Chat (1 hr)

Override vanilla recipes to force nometa flag usage

Add bastion regen, change health values (1 hr)

Setup Worldborders

Player essence gain (2 hrs) DELAYING THIS

Permissions 1 (hr)

Turn off explosions

Inert orb recipes (4 hr)

Finalize ore tables

Finalize RB implementation

Finalize CC implementation scrapped

Finalize MythicMobs spawning and drops (8 hr)

Finalize Alchemy aspect registration

Finalize potion recipes

Finish FactoryMod implementation

Finalize CivEnchant item distribution.

Celestial Orb Fragments future buff mid beta maybe

Adamantine and Mithril armor implementation

Map-related

Delete playerdata from Alchemy test (1 hr)

Setup Randomspawn

Place and worldguard portals in planned locations. on hold

Cleanroom overworld of potential chests (1 hr)

Re-paint biome errors in overworld. (1 hr)

Create and place info fragments. (4 hr) DELAYED?

Add obsidian to map or HO distribution.

Resourcepack

Add a few textures for the most important custom items still lacking textures

Clean up pack for release.

Inert Orb Textures (2 hrs)

Writeups

First Light finalized feature list. Will be posted after I clean up CivEnchant so I can mention which enchantments will launch NYI.

"What is CivEx?"

CivEnchant finalized writeup.

New recipes and tech-tree writeup.

First Light release date post

Alchemy recipes and new inert enchantment recipes post

First Light launch post

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