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A Prelude to Dawn
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Introduction

Hello everyone! /u/Sharpcastle33 and I have been hard at work redefining what a Beta should be and as it is near enough for us to begin building up some hype for it, we’ve decided to make this post officially announcing how we shall be running it, and that it is, in fact, to be an intermediary iteration of CivEx known simply as “First Light”.

First Light is to be a fully featured, minimum three-month long session of this civilization game we’ve all come to know and love, spiced up with a variety of customizations and additions that will be introduced and playtested on the fly throughout its life. Over the past month we have fully integrated four custom maps, some built in-house, in an effort to provide a unique experience worthy of your play time! It is our hope that this will be a jumping off point for the CivEx community to truly flourish once more.

Rewards

In addition to the fully featured server, there will be many rewards on both the individual and nation-wide scale for the players that are dedicated to playing on First Light. These will be fully detailed in another post, alongside many specifics as to how we intend to award them.

Reward Ideas

  • A temporary boost to player essence gain for the first week
  • Custom Brews
  • Ruins and Lore based upon influential player nations in First Light
  • Coordinates of the center of a biome of your choice
  • Work with the staff to design a custom mob to be added to the game
  • Player Lore incorporated into the lore of the next iteration
  • Early access to the next iteration before launch (~10 minutes head start)
  • A fracture in the next iteration based upon the ruins of a city and its surrounding area in First Light

Reward Qualification Ideas

  • Pass dedication requirements
  • Individually prominent players
  • Large and prominent nations
  • Largest amount of HiddenOre drops
  • Well-written and expansive player lore
  • Nation with the Largest Coffers (most valuables stored away)
  • Most beautiful structures
  • The nation that wins the first major conflict (in which all sides are legitimate nations)
  • Bug identification
  • GitHub contributions

Again, we will be posting a discussion soon about what each reward will be tied to, so get your suggestions ready!

Maps

It’s quite difficult to express how beautiful these maps are merely with descriptions, so we have a few screenshots to share with you all as a preview. The maps are complete and ready for beta now, so the pictures you see are what you will be playing with upon release of First Light.

Album

The world we finished up last was jungle-focused, and I’ve heard you guys love renders so Sharp went ahead and made some for you!

Jungle Map Renders

Progress

Most of the backend and map-related things that tend to take the largest portion of development time have been completed, and now we are mostly focused on getting configurations fleshed out for First Light. We believe it shall be here soon! So get hyped :)

What we’ve completed in the past couple weeks

  • New jungle-themed Fracture
  • HiddenOre planning
  • HiddenOre configuration for Overworld and one Fracture
  • All planning for Fracture portal placement and linkage.
  • Much of the resource planning for crafting recipes
  • Textures for several custom items
  • Bastion, Citadel, ExilePearl post
  • Most Citadel implementation
  • Some Bastion configuration

What’s left?

Resource Distribution

  • HiddenOre configuration for two Fractures
  • MythicMobs spawning and drops for all regions
  • Setting up portals in planned locations
  • All RealisticBiomes planning and configuration
  • All potion recipe planning and inevitable frustration getting Brewery RecipeManager to play nice.
  • FactoryMod setup and configuration
  • Factories and factory recipes for: Refined Delirium, Refined Adamantine, Adamant Alloy, Vault Bastions, Vault Reinforcements, Pearl Fuel, and Enderpearls.

Development

  • Discord Orb for enchanting system
  • Repair system
  • Any needed potion fixes

Bug Report System

  • We need an official channel for bug support.

Miscellaneous

  • Building block recipes
  • Disable enchantment table anvil recipes
  • Randomspawn
  • Format Regions’ messages

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Posted
6 years ago