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CivEx Development Update 7 (Map Teaser)
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Introduction

Hey everyone,

These past weeks I’ve been focusing almost exclusively on map production. Midterm exams hit pretty hard this year but I still feel that I’ve kept up a solid pace. I’ve made significant progress on the main world and our other map creator has fair progress on his fracture.

Map Progress

I can’t really tell you how good the map looks just by describing it, and I know a lot of you have been dying for renders, so I have a few screenshots to share with you guys as a teaser for some of the regions of the map that have been completed so far. It’s a little rough around the edges as not all of these parts are completely finished yet, but they still look quite good.

Album 1 (Conquest)

Album 2 (Faithful 32x)

Gif 1

Gif 2

Finally, here’s a few quick renders from the creation process that I used to gather critique. They’re a lot rougher than the current state of the map but will give you a better idea of how it will look on a large scale.

Critique Renders

Contests

I’m going to run a MythicMobs contest relatively soon (I haven’t had time to work out the details yet). We’re going to be offering brew prizes (where you pitch a Brewery brew to be included in the game) for MythicMobs ideas. I also plan to have prizes for those who submit actual completed MythicMobs skills or mobs, for those who are interested in helping out more directly.

Final Note

It’s been rough working on this project alone (as I have been for quite some time), but I still feel that this is something that I can complete it up to a fair standard by myself in a reasonable amount of time. Working on this project takes up a significant amount of my time, but I can manage it and it’s not something I want to abandon. I’m hopeful that some members of the team will return in the next few weeks and help take on some of the burden.

As always, help will always be appreciated. If you’d like to help out with this project in any capacity feel free to PM me and we can talk.

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6 years ago