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So i was going around and trying to find what moves I want along with the way I like to play. I'm trying to go with this makeshift build that works around Crushing Field and Wormhole, while also getting holds and procs thrown in for fun. I hope I did okay, I don't have a whole lot of defense myself, but the build was supposed to be more around helping the team and debuffing the others while I stay in the back and, hopefully, don't get noticed. Any thoughts or advice is appreciated.
Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Time Manipulation Power Pool: Flight Power Pool: Leadership Power Pool: Speed
Hero Profile: Level 1: Lift -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), FrcFdb-Rechg%(48) Level 1: Time Crawl -- Acc-I(A) Level 2: Gravity Distortion -- HO:Perox(A), HO:Perox(11), Dvs-Hold%(15), Dvs-Acc/Dmg/EndRdx/Rchg(17), Lck-%Hold(17), Lck-Acc/EndRdx/Rchg/Hold(48) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Propel -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(7), Dvs-Dmg/Rchg(7), Dvs-Acc/Dmg/Rchg(9), Dvs-Acc/Dmg/EndRdx/Rchg(9), FrcFdb-Rechg%(11) Level 8: Crushing Field -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprOvrPrs-EndRdx/Rchg(29), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprOvrPrs-Rchg/Energy Font(31) Level 10: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43) Level 12: Time's Juncture -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(13), DarWtcDsp-ToHitdeb/Rchg/EndRdx(13), DarWtcDsp-ToHitDeb/EndRdx(15), DarWtcDsp-Slow%(48), PcnoftheT--Rchg%(50) Level 14: Temporal Selection -- DctWnd-Heal/EndRdx/Rchg(A) Level 16: Distortion Field -- Lck-EndRdx/Rchg/Hold(A), Lck-%Hold(36), GhsWdwEmb-Dam%(37), GldNet-Dam%(37), UnbCns-Dam%(37) Level 18: Gravity Distortion Field -- UnbCns-Hold(A), UnbCns-Hold/Rchg(19), UnbCns-Acc/Hold/Rchg(19), UnbCns-Acc/Rchg(21), UnbCns-EndRdx/Hold(21) Level 20: Time Stop -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprWiloft-EndRdx/Rchg(23), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SprWiloft-Rchg/Dmg%(27) Level 22: Maneuvers -- LucoftheG-Rchg (A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-EndRdx/Rchg(46), AdjTrg-ToHit/EndRdx(46) Level 26: Wormhole -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(31), Stp-Acc/EndRdx(33), Stp-Stun/Rng(33), Stp-Acc/Stun/Rchg(33), Stp-KB%(34) Level 28: Farsight -- HO:Cyto(A), HO:Cyto(40), LucoftheG-Rchg (40) Level 30: Hasten -- RechRdx-I(A) Level 32: Singularity -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(34), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(36), ExpRnf- Res(Pets)(36) Level 35: Slowed Response -- AnlWkn-Acc/Rchg/EndRdx(A), AchHee-ResDeb%(45) Level 38: Chrono Shift -- EffAdp-EndMod/Rchg(A), PrfShf-EndMod/Rchg(39), DctWnd-Heal/Rchg(40) Level 41: Hover -- LucoftheG-Rchg (A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50) Level 44: Dimension Shift -- EndRdx-I(A) Level 47: Assault -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Rchg (A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry (A), Mrc-Rcvry (45) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(43)
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