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why do I have scale distortion when i rotate an object or primitive?
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hi, new issue, dunno why this is happening. no nurbs or deformers, some objects just randomly start changing in scale in certain axes when I rotate them. I'm not sure if I have something checked off.
The issue is literally taking a cube, rotating it, and now its turned 90degrees but has become a rectangle. why?
EDIT: did some exploring, turns out having these objects within a group/null is affecting this. what's wrong with my null?
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