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I am sure everyone is getting excited for their mono-God detachments that we pray are in the new codex. I know every set of followers have their own shortcomings but itâs no secret Slaanesh definitely doesnât hit like it used to in 9th. I am sure everyone is looking at some sort of ramping for us, whether it be Advance and Charge, Fights First, or maybe more Anti-X so we can punch into more. I was wondering though if we could be heading down the AoS route a little though.
Temptation: something like being able to change an opponentâs roll once a phase/turn into a 1. Any roll. Would be a unique mechanic but might be overturned. I think it would give us a bit more to work without besides just trying to stay alive long enough to see our foes break.
Or
Alluring Hysteria: once per phase/turn/battle roll 1d6 and on a 4 select one unit within 6â of a Slaanesh Character to attack itself/or ally. They have to use their full profile when doing so. Again, might be too much, obviously a feelsbad for their bigger units but you would have to commit a character, canât DS because have to be within 6â, and can really create some unique mind games on what youâre coming in to kill, or what youâre coming in to Allure. If you wanted to make it more phase/or turn usable, increase the roll to 5/6 .
Or
Blissful Rapture: akin to Dark Elves Murderous Prowess ability. As your army slays more units, you receive bonuses to attack/speed/saves as Slaanesh rewards you for such delights.
Anyways, just been thinking about adding a little flavor to our favorite Goddess.
She Thirsts And Cares Not From Where She Drinks
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