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So, I've realized that by posting late at night, I'm doomed to not get as many responses as I would like/need, so I am just reposting my earlier post with just minor edits. I appreciate the people who also commented beforehand!
I have a confession to make: I have been playing Magic: the Gathering for 5 years, Commander for 1-2, and I have never built in Green. I admit this because as I am crafting the budget Kresh deck, I have no idea how much ramp is too much ramp (Do I have too much? Do I have too little? I have not listed [[Satyr Hedonist]], [[Voyaging Satyr]], [[Sylvan Ranger]], [[Viridian Emissary]], and [[Quirion Elves]] in the deck, but I have them on my eye. Are these any good? The point is please help me with my ramp problems, I need you, lol). Secondly, I have no idea how many lands I should run. When building with Green, should I evenly distribute my colors, or should Green (especially ramp) still take a higher priority within the deck?
In addition to this, I would like to ask if I am going overboard with 2/3 drops, and what 4 drops would be recommended to add to the deck? This deck is by far the hardest deck I've build so far in my time playing MtG, as a specific strategy for the deck is not immediately established by the Commander, I've never built in Green, and I've never had an extensive experience in deckbuilding due to budgetary reasons (even with budget decks, which is a shell I'm trying to break out of altogether, especially with this exercise), which are finally clearing up.
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- 5 years ago
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