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What's with the short comings of content for Blasphemous 2? Why did they not already implement a NG+ into the game? It's not that long or huge of a game considering it's 2d nature. Loved the game through and through but it's a little odd considering the NG+ they had for Blasphemous 1.
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I know that the first games ng was dlc. I'm confused why they wouldn't already implement ng into the sequel.

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As said elsewhere, it's likely that this game's NG also won't be a pure "enemies are harder now" deal. Also in this game they have to consider further things, partially because it's now a proper Metroidvania so they have to consider what is kept or not between runs.

Plus, balance was/is still being tested through player feedback and probably completion stat reviewing.

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While some of FromSoft's games do implement a few new things in NG , most only change the stats around. While the baseline for Blasphemous' ascension was indeed just buffing enemies, they also implemented a new questline and special optional challenges.

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1 year ago