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Does anyone know what stat controls the health of deployable skills?
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As an Ambra main, I would love to know what stat (if any) would give my Sunspots more health. Or Toby with his shield and arc mines. I wouldn't think Skill Damage, but I don't have any idea what else it could be (again, assuming that it isn't just some arbitrary fixed value that doesn't scale off of anything).
Does anybody know?
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