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Early on in the game you can tell stealth is different from the old games. Enemies learn way faster, they’ll buddy up, randomly shoot around a corner, they stop falling for some gadget tricks. All of that happens pretty soon.
After you get far enough, you’ll encounter an enemy in an explosive vest. And…it’s never seen again. Rocksteady, you had the chance to make players have a challenge that must be overcome and prioritized, but you didn’t. It would’ve been nice to have that to deal with at least once more.
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