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Beta strike challenge - initiative never above 0
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I dare you. You say the game is too easy ... well here's a challenge:
- Play on tactician
- No character can have Dex above 11, no items or feats that raises dexterity or initiative allowed.
- Respec companions to Dex 10 as soon as possible
- No cheesing, no furniture prep or gunpowder-keg prep shenanigans.
- Obviously no portions of alertness. If something hinders surprise but doesn't improve initiative, that seems fine to me.
What do you say? How hard could it be?
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- 1 year ago
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