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Giving Wyll a try and found a build i’d like to go with, am I missing anything?
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so i actually just found this comment on a post here that seems easy enough for me to follow just wanted to check if there’s anything missing as far as items or things i should do with Wyll in my party. thanks :)

My opinion:

Go first 4 levels Warlock. ASI into Charisma. After that, 8 levels of Sorcerer.

Use Potent Robes, Agonizing Blast, and any charisma bonuses you can find (Mirror, Hat, etc).

I prefer the lightning charge staff.

2nd ASI into Charisma to cap at 20. Last ASI into Moderately Armored, use Ketherick’s shield for 1 spell attack and save DC.

You can quicken Eldritch blast Eldritch blast for…(With Hex up)

6d10 (66 to 84 depending on Charisma) 6d6 Xlightning dmgX in 1 turn.

I’m also a big fan of, due to Eldritch Blasts splitting ability, using the Radiant Ring - I forget the name. The one that puts Radiant Light or whatever on any enemy you hit with a spell that gives them like -1AC and makes them radiate light or something. It’s actually a sick debuff and if you pop like 3-5 enemies you can debuff, do big dps, and light them all up for any reason it may help (Darkvision, hiding, etc)

It’s a total beast

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7 months ago