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There's a part of the description of the Ready technique that sums up one problem I've been having and keeps growing within me regarding this game
There isnβt a hard and fast rule for which actions in the fiction lead to specific status effects.
WHY?? It would be so convinient to just have the damn basics of "for a firebender to escape being incased in ice, it's one fatigue. Non-benders can't do it so try not to get caught. Waterbenders do it without consuming fatigue"
Is anyone feeling similarly?
I feel like the authors thought that either people would become addicted to being told by rules how the different bendings and techniques work so they decided to not show it... or they thought it was all so obvious that we didn't need rules
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