Updated specific locations to be searchable, take a look at Las Vegas as an example.

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

0
Ready, the combat rules and not wanting to have clear rules
Post Flair (click to view more posts with a particular flair)
Post Body

There's a part of the description of the Ready technique that sums up one problem I've been having and keeps growing within me regarding this game

There isn’t a hard and fast rule for which actions in the fiction lead to specific status effects.

WHY?? It would be so convinient to just have the damn basics of "for a firebender to escape being incased in ice, it's one fatigue. Non-benders can't do it so try not to get caught. Waterbenders do it without consuming fatigue"

Is anyone feeling similarly?

I feel like the authors thought that either people would become addicted to being told by rules how the different bendings and techniques work so they decided to not show it... or they thought it was all so obvious that we didn't need rules

Author
Account Strength
100%
Account Age
9 years
Verified Email
Yes
Verified Flair
No
Total Karma
5,592
Link Karma
240
Comment Karma
5,297
Profile updated: 17 hours ago
Posts updated: 9 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
1 year ago