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Okay, so long story short, I have a specific .bin file that I want to get specific information from, and my head is spinning as to how to go about doing that.
Long story long, I want to be able to read the value for kills from here. The game is Wolfenstein: The New Order, and it's run with the idTech5 engine, which stores a lot of local data like this in a file called profile.bin
. After fucking around with various software, I was able to get at least a representation of what the data in here is with HxD.
So here is the point where I am stuck. I have confirmed that the data I'm looking for is in this file, but I definitely never took any courses on hex editing when I was an undergrad. Does anyone have any tips? Anything is appreciated.
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