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If we can't get a solo queue, self-revive for solos ONLY would be great.
Even tho some players complain about it in Hunt: Showdown, that game has solo self revive and it makes running solo actually viable w/o it feeling OP.
You could do something similar in this game and it would make a huge difference. Let the first death be a down instead of a death for solo players. And then let that solo player have an, idk, 5-10 second self-revive.
Even if sometimes you'll just get killed again/killed while down as the solo, it at least will give you some fight back in fights where theres cover or better range.
And I don't feel like the solo player would suddenly have a massive advantage against teams; they still have multiple guns on you & full awareness of each other with the in game HUD; but it wouldn't be the immediate roll-over it currently is for the solo player in some situations.
Maybe limit the amount of times you can do it to once; in Hunt, I believe you can do it for each of your health bars in that game, which means sometimes you have to camp the body as they'll revive 2 or 3 times. It's a bit more necessary in Hunt to allow multiple self revives, since a squad can get a ton more revives there than in ABI, where sometimes you straight up die; whereas in Hunt you're only fully dead when the whole team is done or you're out of health bars. But in ABI you could give the solo player one and they have so much more space to play w/o it feeling like the scales have massively shifted.
Maybe make it so if another solo kills you, you don't self-revive. Or maybe don't and it's still fine.
I've heard that self-revive is in the mobile game, but that anyone can use it even in squads which to me feels worse than just letting solos do it.
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- 6 months ago
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