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Located on southern-most tip of the Hasiŕean Peninsula lies a number of tribes who refer to themselves as the Hasiŕ’gaŕokan, the people of the Peninsula.
While there was a core population in the region that consider themselves to be of the Hasiŕ, the Hasiŕ’gaŕokan themselves are divided into multiple clans or tribes (known as Kais-ke) of varying sizes. Certain clans were close each other, however the largest tribes had always been disunited and belligerent between each other. The three great Kais-ke - the Seloniŕ, the Lasiŕos and the Olśkuan - had long been rivals, constantly fighting for hunting spaces, stealing clan-folk and sheep from each other, the list went on endlessly.
Eons ago, in twilight years of the Age of Heroes, one particularly bloody conflict took place. A conflict that would forever shape the future of the Hasiŕ’gaŕokan. It was known as the Blood-War, having been orchestrated by the Goddess Yŕiŕ to ensure that the Hasiŕ would be gone for good, especially Kais-ke Olśkuan – as they were the Protectors of the Gates to the Peaceful Sea, a realm that Yŕiŕ desperately wished to corrupt. Alongside the God Tuŕla the Treacherous, she manipulated events to sow hatred between the Kais-ke. The sons and daughters of chieftains were killed, water-supplies were poisoned, stores of food for the winter were burned. As tensions rose, everything erupted when Ilti´raretan Beleaitu, the Clan Chieftain of the Kais-ke Olśkuan, was assassinated during a hunt. The next in line was Beleiskeŕ, the eldest son of the Clan Chief. Beleiskeŕ had lost much over the years, his younger brothers had been killed and prior to the death of his father, his wife-to-be had been kidnapped.
Beleiskeŕ would undertake an epic journey, which itself merits its own story for another time, in order to recover his beloved from the jaws of the Si’atikanis, the vilest of Yŕiŕ’s creations which had been locked away in Aki-naŕeś – the Land of the Dead, deep into Lakuiltum’aunorti. On his journey, Beleiskeŕ would gain the blessings of Agintiŕ the War God and Laieśka the Goddess of Wisdom as he learned of and began striving to foil Yŕiŕ’s plans to seed chaos amongst the Hasiŕ.
However, Beleiskeŕ was on his arduous journey to the Abyss at the time of his father’s death. Therefore, he was unable to tell the Kais-ke of Yŕiŕ’s foul intentions and manipulations.
This unfortunately meant that the Olśkuan, after having been subject to years of abominable actions from what they presumed were their fellow Hasiŕ, were quick to cast blame on the Lasiŕos and the Seloniŕ. The accused Clans voiced their indignation against the accusation, claiming that the Olśkuan had been just as bad. Both sides refused to see reason and were quick to muster their warbands.
The war that ensued pitted the Olśkuan (the largest of the three Clans) against the Lasiŕos and the Seloniŕ, all three rallying the minor Clans under their influence. Legends claim that the entirety of the three clans (women, children and elderly included) had been used as fighters, and were entering a final war between the Clans which would have little to no survivors, an event that would have forever broken the Hasiŕ’gaŕokan, and been a victory for Yŕiŕ.
As the Blood War commenced, it was immediately destructive, carrying on for years. As more and more Hasiŕ of all three Kais-ke fell, the blood-thirstiness of the survivors grew to inhumane proportions, fostering more hatred between the Kais-ke each passing day. In the meanwhile, with the Hasiŕ distracted and the Iśaŕkatan powerless to stop her, Yŕiŕ began her siege of the Gates of Yŕeśuniŕ – the massive Si’atikanis battering down the walls that kept the Abyss’ corruption out of the Peaceful Sea. Fortunately Beleiskeŕ, now a Aŕikaŕ’kinuŕe (a Hero blessed by the Gods), had travelled there, after rescuing his wife, to stop Yŕiŕ and her spawn. Using Laieśka’s wisdom, Aŕikaŕ’kinuŕe Beleiskeŕ fooled the Si’atikanis into using the hills on both sides of the Gate as leverage when smashing itself against the walls. Then, using Agintiŕ’s strength and resolve, Aŕikaŕ’kinuŕe Beleiskeŕ slammed two mountains onto the Si’atikanis’ tentacles – trapping the monster. However, the monster had been able to destroy the Gate and the Abyss would soon begin to seep into the Lakuiltum’labeisiŕ. With the gifts from both of his blessings, Aŕikaŕ’kinuŕe Beleiskeŕ used Si’atikanis’ blood, therefore also Yŕiŕ’s blood, as well as his own to embed a seal on the two newly formed mountains adjacent to the opening. Foiling Yŕiŕ’s plans for the moment.
Back to the Blood War, after countless years of fighting, the Clans had finally moved for a final confrontation. Readying themselves at the chosen battleground and charging, they instead halted in their tracks after hearing the earth shattering and rumbling unlike ever before – looking towards the Gates of Yŕeśuniŕ, they noticed the two new mountains that been smashed into the ground.
The battlefield remained in silence, the remaining survivors had lost their blood-driven fury and were now confused and unsure more than anything.
Aŕikaŕ’kinuŕe Beleiskeŕ then appeared in the middle of the three Clans, and began addressing every Hasiŕ present. He revealed the truth behind the Blood War and the machinations of Yŕiŕ, the hated enemy of the Iśaŕkatan, in creating the conflict in the first place. Now more than ever, he argued, the Hasiŕ had to stand united in protecting the Peaceful Sea and stop Yŕiŕ from filling the sea with monsters and abominations from the Abyss, corrupting it for eternity. Aŕikaŕ’kinuŕe Beleiskeŕ’s seal on the newly formed Pillars of Beleiskeŕ would not hold forever, it needed to be maintained by the Hasiŕ’gaŕokan. He urged the Clans to respect the fallen on both sides and burn their bodies, so that their ashes could be cast into the sea, allowing their souls to reinforce the seal by continuing the fight against Yŕiŕ alongside Yŕeśuniŕ, the Goddess of the Sea.
While Aŕikaŕ’kinuŕe Beleiskeŕ was not able to unite the Clans completely underneath the Olśkuan, he had managed to ensure peace between the Hasiŕ’gaŕokan. Binding them with a Pact that made sure that there would no longer be any more wars between the clans, and that any tensions would be diffused with words rather than spears. As time went on Beleiskeŕ would lead the Hasiŕ to the best of his abilities, eventually going himself to the Sea of Heroes in order to fight the Abyss and leaving his descendants to ensure that the peace between the Clans is forever maintained.
Claim Type: Confederation
Claim Focus: Industrial
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Iśaŕkatan : the Pantheon of the Hasiŕ’gaŕokan
Hasiŕ: Peninsula
Lakuiltum’labeisiŕ: the Mediterranean Sea
Lakuiltum’aunorti: the Atlantic Ocean
Pillars of Beleiskeŕ: the Pillars of Hercules
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