This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Unit type: Naval, sub
Movement: 5, sub (cannot go on shoals)
Vision range: 5
Fuel: 60, 2 used per day (5 when submerged)
Cost: 22000
Primary weapon: Yes
Secondary weapon: No
Ammo: 4
Commands: Submerge
Description: "B Subs can only attack at long range and are difficult to find when submerged."
Primary weapon: Cruise Missiles
Range: 4-5
The primary weapons of B Subs are Missiles. They can fire on the targets listed below.
Targets: Foot Soldiers, Vehicles, Ships, Subs (not submerged)
Against Foot Soldiers: Missiles inflict heavy damage to infantry.
Against Vehicles: B Subs are slightly weaker against vehicles than Bombers are.
Against Ships: Missiles deal extreme damage to most ships.
Against Subs: Missiles are extremely strong against subs, but can't fire on submerged subs.
Full Firepower damage chart:
Target: | Damage dealt (percentage): |
---|---|
Infantry | 110% |
Mech | 110% |
Recon | 100% |
Tank | 100% |
Medium Tank | 90% |
Neotank | 85% |
APC | 100% |
Artillery | 100% |
Rockets | 100% |
Anti-Air | 90% |
Missiles | 95% |
Lander | 95% |
Cruiser | 95% |
Submarine | 95% |
B Sub | 105% |
Battleship | 55% |
Secondary weapon: None
Once B Subs run out of Missiles, they can no longer fire.
Defenses:
B Submarines are less durable than regular Submarines, but they still take inconsequential damage from most ground units. However, air units and other naval units deal significantly more damage to B Submarines compared to regular Submarines.
Attacker: | Damage dealt (percentage): |
---|---|
Tank | 1% |
Medium Tank | 15% |
Neotank | 20% |
Artillery | 65% |
Rockets | 90% |
B Copter | 40% |
Bomber | 110% |
Cruiser | 105% |
Sub | 70% |
B Sub | 105% |
Battleship | 110% |
Summary:
Naval combat is lacking in most Advance Wars games until Days of Ruin. I wanted to add another kind of unit that can also submerge like Submarines, but I also needed to distinguish it in some way. There are already few indirect naval units, so I thought there wasn't any harm in adding another. B Subs are difficult to maintain, but their firepower can easily force an enemy naval response and also gives some more ways for naval units to combat land targets.
Subreddit
Post Details
- Posted
- 4 months ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/Advance_War...