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How could Air and Water benders block/stop/redirect bullets?
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For water, how can you do it without using ice or freezing the water in anyway
Make slight direction change in water in the air and just knock the bullet into a different direction, downwards to the ground?
For air, make dense parts of the air just squash the bullet as if it hit something? That would have to be really dense right? As in making a block of air solid? How about making air particular quickly knock the bullet somewhere else
Help I gotta figure this out
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