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Min Min Potential Smash Kit
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Did one of these for inkling with my friends back when inkling was announced. Seeing as though I've played a decent amount of arms, my friend wanted me to do one for Arms too. Thought I might as well share it with others.

Unless something crazy happens and Arms 2 is announced and the new Arms character is from that game, I personally believe Min Min will be the Smash character. From what I have seen she is the most popular character among fans of Arms, and that is backed up by her winning the Party Crash Bash. She also has a lot more potential as far as what can be done with her kit, as her using kicks is canon. (cough, cough, inklings never kick in Splatoon and there is no good reason for them to be doing it in Smash)

So, on to what I think the Min Min's kit should look like.

While Min Min is in the animation of a jab, tilt or smash attack, she can begin another jab, tilt or smash attack (using the other arm). If neither arm is currently in an attack she will always attack with her right arm first, then alternate back and forth until both arms are available again(at which point she will start with her right arm again).

Min Min has a passive ability that whenever she hold the shield or jump button for a certain amount of time, her arms charge up adding additional elemental damage on moves that hit with those arms (fire for Ramram/Dragon and electric for Megawatt). Her right arm will only stay charged for a short duration or until she use s a move with it, but her left arm will stay charged until she gets hit.

When Min Min's extended arms are hit, it immediately cancels the attack they were a part of, causes damage and hit stun, though does not cause knock back (you have to hit Min Min's body to cause knock back).

Most of her individual moves are explained in the image(with hit boxes shown in orange), but there are a few that make more sense to just write in text:

Jab - Short punch forward using the Ramram with no arm extension.

Grab - Tether grab(like arms), is deflected by detached hit boxes hitting it, puts Min Min in high amount of end lag if it is deflected

For her different throws, I feel like the throws in arms will translate well and she can take the throws of several different characters in arms:

Front throw - Min Min's throw (flurry of kicks, then a punch forward)

Up Throw - Springman's throw (two upper-cuts sending the opponent up)

Back Throw - Ribbongirl's throw (spin around and yeet)

Down Throw - Master Mummy's throw (jump up and throw into the ground)

Overall this likely makes Min Min a somewhat slow and methodical character. She is rewarded for shielding often. Most of her attacks ask for commitment so she need to be in the right position, but she can easily combo tilts into smash attacks once they land.

https://preview.redd.it/zzy05r88ybp41.jpg?width=3027&format=pjpg&auto=webp&s=30941cd848a4dfcf0c5b45bff314cc75e9bed46f

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4 years ago