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Trying to add a Custom Society Trait : Issue
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I posted this on Steam but I might as well post it here too:

So, I'm just messing around with some properties seeing if anything works or has some neat game-play value, nothing very permanent, and was wondering if it was possible to give a starting faction the Transmute Resource spell effect as a society trait, to directly convert the resources in all their empire's cities to one or more. I tried to mod that it using the 'Colony Property : Income Conversion' module, linked that up to a 'Aow Trait', set it up as a player property.

Then, loaded up the game. could easily select it in the faction creator, everything good, no crashes. However, when loading up an actual game, no conversions had been done (I was doing 100% Production to Gold just for fun). I've tried several things, changing the way the property is linked, filtering it through an actual player property, and a number of other ideas. but nothing seems to work. Would anyone have any way they could see this working? thanks!

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1 year ago