Updated specific locations to be searchable, take a look at Las Vegas as an example.

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

43
Starting an M*A*S*H* 40k game. had some questions.
Post Body

So i'm a big fan of the old tv sitcom M*A*S*H* and kinda a new fan of 40k. so i'm browsing 1d4chan one night reading about the all guardsmen party while a mash marathon is playing and think to myself "hey i got a great/terrible idea for a campaign" and its not like my typical play group are super serious role players anyway so why not.

i started basic plotting but i don't know much about the command structure of the imperial guard, and space marines so i have some questions. 1st when space marines get involved with a military campaign do they just take over command or do they just go fuck off and pick there own targets? 2nd if a space marine is injured is injured in open combat would they seek medical aid from a regular guardsmen medical station, or is the apothecary expected to do everything? 3rd are commissars allowed to Blam valuable specialist with the same disregard they kill lowly conscripts?

Author
Account Strength
90%
Account Age
10 years
Verified Email
Yes
Verified Flair
No
Total Karma
1,310
Link Karma
490
Comment Karma
820
Profile updated: 3 days ago
Posts updated: 3 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
5 years ago