Updated specific locations to be searchable, take a look at Las Vegas as an example.

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Making a d100 table of small flavourful events that can happen in a hive city in between scenes (At 69 out of 100)
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As the title says am I planning to make a d100 table with small flavourful scenes that can make ones game feel more alive and populated.

  1. A servitor is acting oddly, a local clerk sighs and calls out to another clerk "This servitor is glitching again, it's useless, pass me my euthanizing laspistol. And ask the Mechanicus to send in a replacement." the second clerk pulling out a laspistol with the Adeptus Administratum logo and a hot-shot cell.
  2. A cherub is flying in an unpredictable pattern and speaking in techno linga. "Mummy? Mummy? It's dark in here. I can't feel my legs. Where are you, mummy? I'm scared" Before flying into a wall, knocking itself out. It gets up a few seconds later, seemingly normal
  3. A small merchant stall sells all kinds of knick-knacks useful for anyone working in the lower level of the hive. The merchant is a jolly fellow who is willing to make good prices, and a few customers linger at the stall. If someone buys an item from him, the merchant gifts him a knuckle-sized brass bell "As a good luck charm...ring it in dark places, and good luck will come..."
  4. An enforcer Scarab pulls up in front of a small shop and a couple enforcers go in. A couple minutes later they come out dragging someone who is clearly unconscious. They throw them in the back of the cruiser and leave.
  5. An ecclesiarchal parade slowly makes its way down a crowded thoroughfare. Penitents and pilgrims carry dozens of banners. In the middle a preacher passionately exclaims the virtues of a local saint from atop a ponderous, multilegged mobile pulpit. Incense and his laud hailer-amplified voice fill the air.
  6. A pair of street kids are working hard putting up posters for a local music hall that plays "Emperor save the Governor" in a few days time.
  7. An old man in an older looking worn out uniform stands with a big sign that seems to have seen just as much as his uniform, "Earn an additional flavour packet for your CS rations; sign up today", says his sign with no additional information.
  8. A homeless mand missing a leg sits at the side of the road with a dirty bowl and a sign hanging around his neck. His sign reads: "I gave a leg to the Manufactorum. Would gave an other if they took me back."
  9. A group of flagellants gather in an alleyway on the route the players are going. The sound of their barbed whips can be head, and they preach of the galaxy's end and the Emperors Salvation. They will hurl insults to any player that looks at them for too long, and could suspect of sin.
  10. A group of surprisingly clean and well socked PDF troops are doing a recruitment drive for the guard, telling about the almost paradise like living people will get if they sign up. Any player with actual guard background would see through their scam. They mainly target drunk or inebriated youth to sign up.
  11. A servo skull flies through. It stops at every few meters, extends it's scanner, and lists a number of possible complications in machine lingua. The place is about to fall apart, the last maintenance is late by a decade.
  12. A mob chases down a person with some "mutation". (Big distace between the eyes, weird birthmark, redhead etc...) If they catch up, they will crucify the 'mutant'.
  13. A person is strung up between two hive sections above the road, for their crime which hang on a sign from their feet. When the giant metal-concrete structure of the hive experience the heat of midday, or nightly cold, the change in size will tear the poor soul apart or squeeze him into mush.
  14. Street kids are running around the masses, using sling shots to help them catching rats, so they can turn in their tails at the office. One remarks how nice and fat the last catch looks and ponders out loud if they should rather eat them instead.
  15. Public screening of an old vid real of a heretic burning. The vid is projeced up on the only clean wall in he area by a hefty servitor with local law enforcements forcing anyone that comes to close to stay and wait for he next screening and watch it to end.
  16. The owner of a small cart selling "genuine" bone relics are talking with a priest, and sounds to be rather surprised by how the priest lift up one of his bone relics and declares it a lost bone of one of the local minor saint.
  17. A pedlar offers religious pamphlets for a small donation - "For the Vraksian crusade, Mamzel". If observed for some time, he also appears to sell literature of a different bent to customers, who pay quickly and vanish into the crowd without looking back. If the players buy a pamphlet can they for he same amount buy some of his literature, which turns out to originate from another planet, with nothing else unusual about it.
  18. A pilgrim, ostensibly an off-worlder, ostensibly very lost, asks whoever that will lend him an ear about the way to the ossuary of some saint that the local folk have never heard of. With a successful Scolastic lore Imperial creed roll does the players know about the saint, and their resting place on another planet.
  19. A few people in homemade gasmasks stands near a pipe that have broken and slowly growing chemical spill and does their best to guide people around it, a few are in too big a hurry and walks trough the spill, the soles of their shoes sizzling.
  20. A group of tech priests are pulling up multiple floor plates to get to some sort of tech arcana, forcing everyone to go around them and their guards.
  21. A pair of bounty hunters stands ready with webber each, one on each side of the door to a local eatery, their target was apparently not warned about them as they shoot him and ties his webbed body up in broad daylight, while the crowds ignore them.
  22. A group of up hive nobles walks slowly and casually down the street, seemingly "slumming around" in what they think is normal wear, surrounded by nervous gene-jacked guards with a hand each on their weapons.
  23. A pair of Adeptus clerks conducting walks around and are doing a survey about corpsestarch rations in batch 23B/199.2-KRX, while a pair of the locals watch warily:
  24. A legless veteran still in the armour of the guard sits in a small alcove, playing the flute for alms.
  25. A pair of puppeteers acts out a central scene of the Horus Heresy with puppets on a string. The puppets are very sophisticated, and the play is accompanied by the bombastic voice of a cleric coming from a crank-powered voxphone. Just now, a tiny golden Sanguinius rips apart a demonic figurine, spilling red streamers and clots of brownish paper maché. Sparklers hiss and spit from the match-box bolter of a hand-sized Astartes. A rapt audience of children and not a few grown-ups watches the war of the tiny figures.
  26. Two ragged preachers are having a discussion about the exact nature of a certain aspect of the God Emperor's divinity. The point appears obtuse to most layfolk, still a small crowd has assembled. The tone of the verbal sparring is getting more strident, and while noone has been accused of heresy yet, it seems only a matter of time...
  27. In front of one of the all too common orphanages stands a collection of kids around a tech priest who is blessing broken toys. "By the Blessing of the Omnisiah, be ye healed!"
  28. A haggard menial and a verdigris covered servitor change the glow globes in the streetlamps. It takes the menial about one hour to do this; it is an elaborate dance of ritual with each step done precisely and thoroughly while the area around the lamp is blocked. He then takes the old glow globe and puts it in wire basket on the servitor's back, replacing it with a glow globe from the same basket. He then closes up the lamp's covering in the same slow, studied manner. About two thirds of the street lamps stay dark after he is done.
  29. A group of street urchins walks down the street, offering anyone wearing their solid protectile weapons openly to polish their bullets. "Shiniest spit polish you can find noble Sir/Ma'am! Price is only as many bullets as you can spare!"
  30. A woman walks around from person to person, dragging allong with her a child, the child looking sick and have a very wet couch. "Please... Cant anyone spare a few drops of oil so my child can lubricate their throat and get rid of their couch?"
  31. An old woman walk around with a basket full of slimey looking eggs balancing on her head, offering them to anyone that looks at them. "Fresh milisaour eggs! Get your fresh milisaour eggs here while they are still wet!"
  32. A group of pilgrims are doing their best to clean up a small space up against a normal looking wall, laying down offerings and offering to tell the tales of why this place is very holy and should be cared for.
  33. A small collection of young teens are gathered around a priest, the choir practicing hymns at a small road shrine, and are doing a half decent job of it.
  34. The walls and alleyways are covered with graffiti, each marking the territory of different gangs in intricate and sometimes cryptic symbols, a servitor slowly working away with a small chisel, chipping away at the many lays to reveal the original wall.
  35. A procession of Tech-priests and Skitarii march through the hive city streets, their cloaks billowing around them, as they carry a mysterious arcane relic trough the hive.
  36. The walk slows down to a slow pace as a sudden fighting pit have formed in the middle of the street. Two rival gang members engage in a tense sparring match, surrounded by cheering comrades and onlookers placing bets on the outcome.
  37. The rumble of heavy treads announces the arrival of a Munitorum supply convoy, guarded by soldiers armed to the teeth, any and all on foot grumbling loudly under their breath as their normal road trough the hive city's main artery couldn't be used that day.
  38. A group of children playfully mimics the noble houses of the hive city, wearing rags of different colours as their noble attire and wielding metal rods as makeshift swords and wearing crude crowns, sparking their imaginations as they fight each other for the planetary governors honour.
  39. The players witness a group of stern-faced Administratum officials scanning peoples cognomen and collecting tithes from reluctant citizens, their silent expressions revealing the strain of the city's constant demands.
  40. A food vendor's cart bumps into something on the road and overturns in the crowds, causing a frenzied rush as hungry civilians scramble to salvage what they can.
  41. A scribe pushes a small handcart with different types of parchment and ink, about to set up shop on a street corner, offering to compose heartfelt letters or legal documents for those who lack the ability to write.
  42. The players witness a boisterous negotiation between a shrewd vendor and an expert haggler over something that looks like a towel, both determined to strike a deal beneficial to their interests.
  43. The players see PDF troopers engaging in a "charity drive", distributing rations and supplies to the needy. As people are lining up for extra rations does the PDF forces go trough the lines, scanning peoples cognomen to see if they are in family with anyone there are active in the PDF forces, and turning those away without connections to them.
  44. A group of Skitarii overseen by a Tech-Priest is repairing a malfunctioning cogitatorbank, sparks flying as they work to restore the vital machine's function.
  45. An agile servo-skull with mechadendrites hanging after it, darts through the crowded streets, collecting data from various cogitators and data-ports, no one seemingly paying it any attention.
  46. A low Rumble can be heard and the people around moves with a quicker pace, talking about how it have been multiple months since the last hive quake, so its about time for the next one.
  47. A group of street kids sits in pairs and plays Regicide around a collection of boards they have drawn on the hive floor, using different types of trash for their game pieces.
  48. A parade of servitors of many different designs marches down the streets, followed by their Mechanicus handlers there are swinging censers filled with incense and singing binary prayers over the workforce traveling towards their new work side.
  49. A pair of Tech-priests looks over a line of chained people, measuring devices in hand. None of the people can be used for whatever project they have in mind and as the players leave can they hear the Tech-priests asking if there ain't a single symmetrical person in the mix.
  50. The players witness a grand parade celebrating the bravery of the local PDF and their newest victory, with banners flying high and soldiers marching proudly through the hive city streets, all wearing clean armour and bright smiles and handing out recruitment forms to all wants them.
  51. A man tries to climb to the very top of a wox tower on the players route, proclaiming that he have seen the truth and knows the true way of the Emperor, spreading his arms wide to proclaim his newfound truth to the people below him and falls down, no one even looking at him once.
  52. An ogryn walks down the street, people for once in their life making space and trying to avoid getting in the way of the abhuman, a low murmur about how the hive have lost it standards since they let such creatures and other remarks being made when out of earshot of the ogryn.
  53. The crowd of people are even thicker than normal, and almost as loud as if they are in prayer. It takes a moment for the players to figure out what it is all about, a dozen or so ratlings in rags are being pushed and prodded by the mob, led by a small group of Astra Militarum soldiers, that slowly marches and keeps the abhumans moving, making them repeat the same mantra over and over again and again "I am abhorred. I am unclean. And yet I am forgiven"
  54. A group of three mischievous children slowly work a long pole under the edge of a small flakboard shack with the word "Outhouse" painted on the door, trying to tip it over and ruin the unknowing strangers day.
  55. A small group of merry drunks leans up against a building, each helping the others up while they loose their balance while singing a rather off key tune to the planetary goveners honour.
  56. A Techpriest slowly works on a ritual, flanked by a pair of skitarii, as it works away on changing some rather large tubes with what there looks like slices of brain matter, changing some important part in a cogitator standing in a public space. A few adepts have gathered to observe reverently, and some are seen holding data slates and other pieces of work related machinery they want to bring to the Techpriest for rites next.
  57. A trio of sentinels, two power lifters and one with a wicket big chainsaw walk as quickly as they can down the street while avoiding stepping on anyone. The first swinging the blade around, still turned off for the moment, to make space for the lifters and their cargo they are holding.
  58. A hovercar flies over the crowd so fast and so low that people stop up for a moment since it seems like it is about to crash, but soon keeps walking as they hadn't almost been flattened when they figure out that it apparently only was to showoff.
  59. While most of the travels trough the hive happens as quickly as ones feet can take you, does the players have to slow down for once, the road ahead taking them over a precarious gantry connecting of old make that can only take a certain amount of weight at once. It shirking and complaining under the players feet as their group gets the go ahead to slowly walk across in a single line.
  60. A loud metallic sheik can be head overhead the players, and as they look up can they see one of the many hive trains run under its rail, blue electrical sparks trailing after it as its mag drive pulls it forward
  61. One of the many hive trains that run over the heads of the masses are standing still. A few passengers seemingly trying to break up doors to see if they can still get to work
  62. A pair of conmen is just about done setting up a stand of cards before they notices a pair of the local lawmen and quickly leaves, not even packing their things down as they hurries away, the lawmen in hot persuit, drawing their guns while they run.
  63. A large corpse cart gets slowly pulled trough the street by a group of big burly looking men, each wearing work uniforms and some kind of fabric over their mouths and noses. A sign on their wagon says "1 corpse = 1 starch!" with a drawing underneath for those that can't read.
  64. With a resounding thud louder than natural thunder, complex machinery above the players springs to life. Simultaneously, the air around them swirls, recycled and refreshed with new oxygen, cascading down through the hive's layers.
  65. The distinct discharge of a plasma weapon echoes from far away, soon followed by the ominous whine of the weapon's overload before it erupts and its destructive explosion rings in all ears, no one of the locals seeminly seeming to react to the sounds.
  66. A group of three bounty hunters can be heard being detained by local law enforcement, a lot of strong words being thrown back and forth, but no weapons drawn yet. The whole scene that happens and draws onlookers attention are seeminly being based on their weapon permits and its wording, and the heavy stopper that one of them carries.
  67. The local laws are many and draconic in the hive, and in this section of the hive are billboards seeminly prohibited, since numerous individuals stand still on the streets in the sea of people walking thou and fro. Each person holds aloft a tall pole adorned with various advertisements and messages, aimed at reaching the masses.
  68. A duo of "Doc-in-a-cart" have sat up beside each other, the pair of makeshift medical clenics being run of each of their own skilled physicians. Each offering very different treatments to the injuries and ailments that a few hive workers present to them, treating those that can afford their prices but sending most on their way.
  69. From a multitude of loud hailers adorning nearly every wall, can the players hear a myriad of different voices reading official proclamations and uplifting news about all of the Imperiums victories all over the universe. Each voice maintains an eerily monotone tone, blending into a droning sea of information, making it nearly impossible to distinguish one piece of information from another.
  70. With a loud ruckus does a herd of different off world animals run trough the street, snarling and bumping into each other and those that can't get out of the way in time. Each beast are carrying a pair of yungsters, nobles it looks like by their clothing and the air that they have about them, and the mere fact that no one are stopping their race and carnage.
  71. An ex-imperial guard, her flak armor clearly having seen just as much action as herself, sits outside a bar, having gathered a small but curious crowd as she reeds from her copy of The Infantryman's Uplifting Primer. If the players pays attention to her and listens will t soon becomes apparent that she is illiterate like the crowd, mostly pointing at the illustrations in the book and retelling the content to the best of her memory, and filling in the blanks her own frontline experience.
  72. A red faced Ecclesiarchy preacher screams at the top of their lungs at a stone faced local law enforcer, claiming that one of their Cybermastiffs soiled the holy crypt of a local saint by releaving itself of oil. The Enforcer, while clearly unable to retaliate due to the preacher's standing, does noticeably have their gun hand twitch every time a fleck of spittle hits their armor.
  73. A hunched over figure in a thick trench coat that makes a clinking sound with every step he takes makes his way through the crowd. Upon making eye contact, he smiles and peels back his coat to reveal a wide range of autogun and other slug thrower ammo along with a few power packs. In a hushed tone he whispers that he even has a bolter round available for the right price.
  74. Two passersbys engage in a heated debate over the ridiculous assertion by one of them that water is supposed to be see through and not brown.
  75. A group of local children sits at the foot of an overwhelmed looking missionary, as he attempts to keep up with the stream of questions about the Sisters of Battle miracles and deeds of chivery coming from the excited children, trying time and time again to tutor the children about the virtues of prejudice but are clearly failing.
  76. A single red robed mechanicus adept walks slowly down an alleyway, gently wafting incense over every air recycler, duct and light source that they walk by, slowly and monotone praying to the Omnisiah. Some citizens look at the adepts gold and silver censer, some with eyes full of revery at the wealth, most others with envy.

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