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On the tabletop they're equally tough with T4 and 2W, are faster and can wield melee weapons that rival those of any space marine chapter. They are also ruthlessly efficient at what they do and can execute orders to a T. Improving on them and ditching the comparably very cost-ineffective production of space marines seems to be much more prudent, even if you would lose the "independent expert" quality a space marine company has. But simply improving on combat-IQ of sicarians to act more efficiently without a tech priest/marshall present shouldn't be that much of a hurdle.
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