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Turning Random League of Legends Champions into DnD Character Builds Every Day (attempting ) Until I've Done All 155 and Counting Day 112: Viego
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So I took a couple days off to deal with some life stuff. Namely grad school applications, job hunting and a big depresso episode the other morning over current events, but no worries. It’d be super lame if I totally stopped in the final third of the champions. We still have quite a bit of ground to cover.

Anyway, awkwardly fitting to the depresso mode bit, we’re covering the biggest sadboi to ever live. Lacking empathy and having a devouring sadness so powerful, it threatens to drag the world into darkness with him. Viego, the Ruined King. Ngl even though I was disappointed he wasnt as badass and imposing as we thought he’d be as the cause of the ruination, but I really do like how he’s got like those Ulquiorra vibes that bring me back to middle school during my Bleach phase.

  • If you’re interested in any previous installments, you can find them here
  • All champions are chosen at random via Ultimate Bravery
  • All champions in this series will be built to a level 20 fantasy but that doesn’t mean you have to be level 20 in order to enjoy most of the core mechanics of the champion
    • Viego gets his first taste of the mist in levels 3-7 and from there, tirelessly works his way taking the world with him into the abyss.
  • Basic Champion Information
    • Image
    • Lore
      • Once ruler of a long-lost kingdom, Viego perished over a thousand years ago when his attempt to bring his wife back from the dead triggered the magical catastrophe known as the Ruination. Transformed into a powerful, unliving wraith tortured by an obsessive longing for his centuries-dead queen, Viego now stands as the Ruined King, controlling the deadly Harrowings as he scours Runeterra for anything that might one day restore her, and destroying all in his path as the Black Mist pours endlessly from his cruel, broken heart.
      • Cinematics: Ruination
      • Short Stories: She
  • Goals/Gameplay mechanics that we want to emulate
    • Edgy
    • Greatsword
    • Black Mist
    • Possession
  • Background/Race/Stats/Class
    • Noble
      • Proficiency: History, Persuasion Gaming Set
      • Language of your choice
      • Retainers
    • Reborn
      • 1 Str 2 Cha
      • Deathless Nature
      • Knowledge of a Past Life
      • Languages: Common, Infernal
    • Stats
      • 16 Str
      • 14 Dex
      • 12 Con
      • 10 Int
      • 8 Wis
      • 14 Cha
    • 20 Oathbreaker Paladin
      • Starting HP: 11
      • HP/Lv: 1d10 Con Mod
      • Proficiency: Athletics, Intimidation, All Armor, Shields, Simple and Martial Weapons
  • Lv 1 Paladin
    • Divine Sense
    • Lay on Hands
  • Lv 2 Paladin
    • Fighting Style: Great Weapon Fighting
    • Spellcasting
      • Spell save DC = 8 your proficiency bonus your Charisma modifier
      • Spell attack modifier = your proficiency bonus your Charisma modifier
    • Divine Smite
    • Helpful Lv 1 Spells
      • Command
      • Wrathful Smite
      • Cure Wounds
      • Protection From Evil and Good
  • Lv 3 Paladin
    • Divine Health
    • Oathbreaker
    • Channel Divinity
      • Control Undead (Lead the Ruination)
      • Dreadful Aspect (Let those around you freeze in fear as they feel your emptiness)
    • Bonus Lv 1 Spells
      • Hellish Rebuke
      • Inflict Wounds
  • Lv 4 Paladin
    • Feat: Great Weapon Master
  • Lv 5 Paladin
    • Extra Attack
    • Helpful Lv 2 Spells
      • Gentle Repose
      • Lesser Restoration
      • Magic Weapon
      • Locate Object
    • Bonus Lv 2 Spells
      • Crown of Madness (Passive in a way)
      • Darkness
  • Lv 6 Paladin
    • Aura of Protection
  • Lv 7 Paladin
    • Aura of Hate
  • Lv 8 Paladin
    • ASI 2 Cha (16 total)
  • Lv 9 Paladin
    • Helpful Lv 3 Spells
      • Spirit Shroud
      • Revivify
      • Dispel Magic
      • Remove Curse
    • Lv 3 Bonus Spells
      • Animate Dead
      • Bestow Curse
  • Lv 10 Paladin
    • Aura of Courage
  • Lv 11 Paladin
    • Improved Divine Smite
  • Lv 12 Paladin
    • ASI 2 Str (18 total)
  • Lv 13 Paladin
    • Helpful Lv 4 Spells
      • Banishment
      • Death Ward
      • Banishment
      • Find Greater Steed
    • Bonus Lv 4 Spells
      • Blight
      • Confusion
  • Lv 14 Paladin
    • Cleansing Touch
  • Lv 15 Paladin
    • Supernatural Resistant
  • Lv 16 Paladin
    • 2 Cha (18 total) [Edit. Didn't know the level based pre reqs for invocations were specifically Warlock levels]
  • Lv 17 Paladin
    • Helpful Lv 5 Spells
      • Banishing Smite
      • Circle of Power
      • Geas
      • Raise Dead
    • Bonus Lv 5 Spells
      • Contagion
      • Dominate Person
  • Lv 18 Paladin
    • Aura Improvements
  • Lv 19 Paladin
    • ASI or Feat of your choice
  • Lv 20 Paladin
    • Dread Lord
  • Pros
    • Solid in flavor abilities and damage
    • Command both the living and the dead to do your bidding
    • Fairly simple since Oathbreaker Paladin covers most of his needs
  • Cons
    • Rather squishy for a paladin
    • Low Int and Wisdom
    • Not very mobile

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3 years ago