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Turning Random League of Legends Champions into a DnD Build (Attempting) Until I've Done all 154 (and Counting) Day 101: Shaco
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BestBaconatorNA is
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âWhy so serious?! Feeling delirious. Mysterious! Youâre wondering âHow does he keep shivving us and killing us?!â I think that joker is carnivorous! Deliver us from evil demon jester put the fear in usâ-Badministrator
- If youâre interested in any previous installments, you can find them here
- All champions are chosen at random via Ultimate Bravery
- All champions in this series will be built to a level 20 fantasy but that doesnât mean you have to be level 20 in order to enjoy most of the core mechanics of the champion
- Shaco is a menace many a league player fears the second his face shows up in champ select whether it be from being bamboozled or being obliterated from this plane of existence before even being aware he showed up behind you. In that spirit, this build especially in later stages like to play things quick and clean. Raising hell and getting out before enemies have time to register the fact they became living flesh kebabs.
- Basic Champion Information
- Image
- Lore
- Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody âgamesâ hilariousâand for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.
- No short stories or cinematics⌠kind of a waste imo. Shacoâs pretty cool
- Goals
- Giga backstab
- Super slippery
- Traps
- Mixed Damage
- Background/Race/Stats/Class
- Rakdos Cultist
- Proficiency: Acrobatics, Performance, Musical Instrument
- Language: Abyssal
- Fearsome Reputation
- Bonus Learnable spells on spell list: Vicious Mockery, Fire Bolt, Burning Hands, Dissonant Whispers, Hellish Rebuke, Crown of Madness, Enthrall, Flaming Sphere, Fear, Haste, Confusion, Wall of Fire, Dominate Person
- Changeling
- 2 Cha 1 Dex
- Proficiency: Deception, Intimidation
- Languages: Common and 2 of your choice
- Change Appearance
- Stats: 15/14/13/12/10/8
- 10 Str
- 16 Dex
- 13 Con
- 14 Int
- 8 Wis
- 14 Cha
- 13 Assassin Rogue/7 Bladesinger Wizard
- 20 Arcane Trickster is also a pretty good choice for this
- Starting HP: 9
- HP/Lv: 8 Con Mod (Wizard Levels are D6)
- Hit Die: 1d8/Lv
- Proficiency: Persuasion, Stealth, Investigation, Sleight of Hand (or Athletics), Light Armor, Rapier and Dagger (relevant weapons), Thieveâs Tools
- Rakdos Cultist
- Lv 1 Rogue
- Expertise: Stealth, Intimidation
- Thievesâ Cant
- Lv 2 Rogue
- Cunning Action
- Lv 3 Rogue
- Assassin
- Proficiency: Disguise Kit, Poisonerâs Kit
- Assassinate
- Lv 4 Rogue
- Feat: Mobile
- Lv 5 Rogue
- Uncanny Dodge
- Lv 6 Rogue
- Expertise: Acrobatics, Deception
- Lv 7 Rogue
- Evasion
- Lv 1 Wizard
- Spellcasting
- Spell save DC = 8 your proficiency bonus your Intelligence modifier
- Spell attack modifier = your proficiency bonus your Intelligence modifier
- Arcane Recovery
- Cantrip
- Vicious Mockery
- Green Flame Blade
- Booming Blade
- Helpful Lv 1 Spells
- Cause Fear
- Detect Magic
- Expeditious Retreat
- Fog Cloud
- Gift of Alacrity
- Mage Armor
- Shield
- Silent Image
- Sleep
- Snare
- Tashaâs Hideous Laughter
- Spellcasting
- Lv 8 Rogue
- 2 Int: 16 total
- Lv 2 Wizard
- Bladesinger
- Bonus Weapon Proficiency doesnt really matter
- Bladesong
- Lv 3 Wizard
- Helpful Lv 2 Spells
- Blur
- Cloud of Daggers
- Darkvision
- Gift of Gab
- Invisibility
- Mind Spike
- Misty Step
- Shadow Blade (Strong magic damage option for your low investment in magic, is a finesse weapon that can be used for sneak attacks, can do 2d8 psychic damage per hit or 3d8 with as little as a 3rd lv investment and can return to you after being thrown as a bonus action).
- Spiderclimb
- Helpful Lv 2 Spells
- Lv 4 Wizard
- Feat: Warcaster
- Lv 5 Wizard
- Helpful Lv 3 Spells
- Bestow Curse
- Blink
- Fear
- Glyph of Warding (you cant use them on the fly due to their 1 hour cast time, but if youâre on the defense or able to set traps ahead of time, you can put your fear spells or cloud of daggers in there like your boxes)
- Haste
- Major Image
- Slow
- Tongues
- Helpful Lv 3 Spells
- Lv 6 Wizard
- Extra Attack
- Lv 9 Rogue
- Infiltration Expertise
- Lv 10 Rogue
- ASI 2 Dex: 18 total
- Lv 11 Rogue
- Reliable Talent
- Lv 12 Rogue
- Feat: Dual Wielder
- Lv 13 Rogue
- Impostor
- Lv 7 Wizard
- Helpful Lv 4 Spells
- Confusion
- Dimension Door
- Greater invisibility
- Hallucinatory Terrain
- Phantasmal Killer
- Helpful Lv 4 Spells
- Pros
- Skill Monkey
- Roleplay
- Single Target Burst. 7d6 Sneak Attacks on top of up to 3d8 4 psychic damage on Shadow Blade which can crit and is guaranteed a crit on sneak attack, on top of Booming Blade which is another 3d8 thunder damage and another 4d8 thunder damage if the target somehow isnt dead and decides to move for a total of up to 7d6 13d8 8 damage on a surprised enemy. With a good roll of gift of Alacrity, you can also get your initiative as high as 32 allowing you to get in that surprise attack and immediately do another full round action on them for another Shadow Blade Booming Blade attack without the guaranteed crit or sneak attack for another 10d8 4 damage. Even if youâre forced to fight a little more normally, the Shadow Blade Booming Blade combo does tons of damage for you.
- Especially potent when able to get the jump on the enemy. The more time you have to setup, the more you can raise hell. Use some of your spells like invisibility or greater invisibility for recon and scout out the area. Set a fear glyph or 2 if you can before the fight starts to set its conditions in your favor. Sabotage is the name of the game and youâre the king of it.
- Mobile
- High AC. Mage Armor Bladesong Dual Wielder puts you at 21 AC. If you need to cast Shield, you can get it up to 26 AC
- Cons
- Very limited spell slots
- Midgame Wizard dip gimps your sneak attack damage for a little bit
- Does not like long fights since Shadow Blade is a primary source of damage for you later in the game and it only lasts 1 minute per cast
- Squishy
- Low Con and Wis
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