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State of VR with MacOS (M1)?
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Can’t seem to find a proper answer anywhere. I’m on the fence about picking up a Quest 2 or a Pico 4. Apart from playing games in stand-alone mode, I do want to do some VR development on it too (using Unity).

From what I understand, Unity MacOS Android based VR headsets DO work but are there (if any) limitations as opposed to PC development? SteamVR/PCVR with a MacOS is completely out of the picture if I’m not wrong - is that correct?

I have experience in Unity and have developed stuff in the past using a PC the original Rift and Vive but don’t have access to a PC at the moment.

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1 year ago